Thread context
2 posts in path
Parent
@jonn_blanchard@retrochat.online
Open
on retrochat.online
Open ancestor post
Quazar
@quazarsamcoupe@mastodonapp.uk
33 years developing for the SAM Coupé computer. Hardware designer, Magazine editor/writer, Retro game developer 8 Bit Gene Splicer - SID on Z80 since 2002! ZX + VIC-20 Carts on SAM! Plus hardware/code for other systems, inc ZX Spectrum and RC2014 & compatibles. Main Website: https://www. samcoupe.com # SAMCoupe # RC2014 # ZXSpectrum # Chiptune # Z80 # Retrocomputing # Retrogaming # Demoscene
mastodonapp.uk
Quazar
@quazarsamcoupe@mastodonapp.uk
33 years developing for the SAM Coupé computer. Hardware designer, Magazine editor/writer, Retro game developer 8 Bit Gene Splicer - SID on Z80 since 2002! ZX + VIC-20 Carts on SAM! Plus hardware/code for other systems, inc ZX Spectrum and RC2014 & compatibles. Main Website: https://www. samcoupe.com # SAMCoupe # RC2014 # ZXSpectrum # Chiptune # Z80 # Retrocomputing # Retrogaming # Demoscene
mastodonapp.uk
@quazarsamcoupe@mastodonapp.uk
·
Mar 09, 2026
Thread context
4 posts in path
Root
@PingZing@pony.social
Open
on pony.social
Open ancestor post
Ancestor 2
@PingZing@pony.social
Open
@PingZing@pony.social
Our protagonist has a new color scheme, and a few new rooms to explore. #indiegames #indiedev #gamedev #screenshotsaturday
Parent
@PingZing@pony.social
Open
@PingZing@pony.social
Implemented player nudging. If you run into a wall, and the game detects you're near open space, it'll gently nudge you toward it. Should help navigating narrow spaces. #indiegames #indiedev #gamedev
he/him, she/her, any/all, writer, programmer. C#, Rust, TypeScript. Avatar by @illusionofmana.bsky.social. Banner art by @ DynamoDeepblue .
pony.social
he/him, she/her, any/all, writer, programmer. C#, Rust, TypeScript. Avatar by @illusionofmana.bsky.social. Banner art by @ DynamoDeepblue .
pony.social
@PingZing@pony.social
·
Mar 02, 2026
Couldn't resist tweaking it. Now it's perfect.
Searches 6 pixels in either direction to find an open space. If it finds it, it gently slides the player over at 25% speed.
#indiegames #indiedev #gamedev
View full thread on pony.social
Thread context
3 posts in path
Root
@PingZing@pony.social
Open
on pony.social
Open ancestor post
Parent
@PingZing@pony.social
Open
@PingZing@pony.social
Our protagonist has a new color scheme, and a few new rooms to explore. #indiegames #indiedev #gamedev #screenshotsaturday
he/him, she/her, any/all, writer, programmer. C#, Rust, TypeScript. Avatar by @illusionofmana.bsky.social. Banner art by @ DynamoDeepblue .
pony.social
he/him, she/her, any/all, writer, programmer. C#, Rust, TypeScript. Avatar by @illusionofmana.bsky.social. Banner art by @ DynamoDeepblue .
pony.social
@PingZing@pony.social
·
Mar 01, 2026
Implemented player nudging. If you run into a wall, and the game detects you're near open space, it'll gently nudge you toward it. Should help navigating narrow spaces.
#indiegames #indiedev #gamedev
View full thread on pony.social