#roguelike

13 posts · Last used 17d

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Shattered Pixel @ShatteredPixel@mastodon.gamedev.place · Jul 28, 2026
Status Update: v4.0 Beta Soon! v4.0 is extremely close to being beta-ready, but to ensure that it's not rushed (and also for the sake of my stress levels) I'm going to be moving that beta ETA back a little bit to the first half of August. https://shatteredpixel.com/blog/status-update-v40-beta-soon.html #gamedev #roguelike
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Media Consumption Thingy @np@social.g33ky.de · Jul 24, 2026
Hunger? Wen interessiert Hunger, wenn man sich an den Seelen seiner Gegner nähren kann? Die "Auf Diät"-Herrausforderung in #ShatteredPD ist eigentlich nur für die ersten 15 Level interessant. Danach hat man meist eh eine andere Variante mit Hunger umzugehen. Neuer Highscore für mich jedenfalls! #PixelDungeon #RogueLike #Android #game1
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Shattered Pixel @ShatteredPixel@mastodon.gamedev.place · Jul 18, 2026
Work continues on Shattered Pixel Dungeon's next quest! I'm working on the final boss currently: the Greater Elemental can swap forms, each one has weaknesses and attacks! Here's probably the simplest attack, a wave of fire with a convenient gap: #gamedev #roguelike #pixelart #screenshotsaturday
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Siarhiej @srzkptrsk@vkl.world · Jul 16, 2026
🚀 Opublikowałem moją grę indie Last Seedship! Last Seedship to tekstowa strategia science fiction z elementami roguelike. Dowodzisz ostatnim statkiem ludzkości, uciekając przed tajemniczymi Łowcami. Zarządzaj zasobami, eksploruj układy gwiezdne, podejmuj trudne decyzje i załóż trzy ukryte kolonie, by ocalić przyszłość ludzkości. Będzie mi bardzo miło, jeśli dacie jej szansę i podzielicie się opinią. https://apps.apple.com/app/last-seedship/id6778406172 #indiedev #gamedev #indiegame #ios #scifi #roguelike #LastSeedship
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Ingo Paschke @ipaschke@cyberplace.social · Jul 06, 2026

Worked on NetHack 5.0 for m68k some more over the weekend.

It now supports all major Nethack 5 UI features:

  • status hilights
  • HP bar
  • 2 and 3 line status bars
  • sound
  • window positions and fonts customizable
  • optional permanent inventory
  • tiles in menus / inventory
  • overview window
  • fat binary (m68k+PPC)

Still needs some testing + polish, so it's not yet publicly available.

Some enhancements coming to Amiga and Atari too.

#macintosh #nethack #roguelike

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Larvitz :fedora: @Larvitz@burningboard.net · Jul 05, 2026
My Roguelike game starts feeling better and better :-) So much fun building it out further and further every weekend 🙂 Implemented better save-state handling, combat machenics including weapons and armor, cavernous levels and much more this weekend. YAY. #gamedev #roguelike #rust #development
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synlogic4242 @synlogic4242@social.vivaldi.net · Jul 03, 2026
Slartboz: demo of my WIP realtime Rogue-like set in a dystopic post-apocalyptic future of NorMerika in the terrible-wonderful year of 2100 CE witness the lava accident in the Dork Fortress! witness the massive zombie herd! witness the gigantic Soviet AI cybertank bristling with lazer cannons! in general: witness! https://youtu.be/KPVIq39HoUM?is=7gW_rv1w4pS67caX #Roguelike #Roguelikes
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Larvitz :fedora: @Larvitz@burningboard.net · Jun 26, 2026
Currently working on some (old school) ASCII dungeon crawler in the style of older roguelikes. Not yet sure, where this will lead, but I have lots of fun creating it :-) #roguelike #gamedev #rust #development #gaming
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hatniX @hatnix@social.tchncs.de · Jun 26, 2026
Guten Morgen und einen schönen Freitag! Ich stelle das schnelle Pixel-Art Roguelike „Space Grunts: Chrono Shard“ von Orangepixel vor. Viel Vergnügen: https://tube.tchncs.de/w/3SeKYvdi2MJSxQSKekWbfv oder hier: https://hatnix.net/vod/2026-06-26.html #hatclan #Linux #Gaming #Video #LetsPlay #Roguelike
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Ingo Paschke @ipaschke@cyberplace.social · Jun 03, 2026
Boosted by disregard Joe Groff @joe@f.duriansoftware.com
My NetHack 5.0.0 Classic Macintosh port is almost ready. It can now also use tile mode and the optimized tile renderer from the Amiga version runs nicely even on lower end Macs (you still need a Mac with at least 8 MB of memory). #NetHack #Macintosh #RetroComputing #Roguelike
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Pasi Kallinen @paxed@mementomori.social · May 02, 2026
NetHack 5.0.0 has been released. https://nethack.org/ (This was known during development as version 3.7) #NetHack #RogueLike
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Just Launched Games @JustLaunchedGames@gamepad.club · Apr 30, 2026
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hawthornbunny @hawthornbunny@equestria.social · Mar 09, 2026
I entered the 7-Day Roguelike Challenge again this year! This year, I really wanted to do a pony game because the PICO-8 barely has any, and thus my entry is: The Tao of Tree Hugger https://hawthornbunny.itch.io/the-tao-of-tree-hugger It's a game starring best hippie pone on a spiritual journey through a dungeon. This year I tried to steer away from the traditional hack-and-slash and made it more about character advancement, by which I mean getting high on mushrooms. #7drl #7drl2026 #roguelike #mlp #mylittlepony #pony #pico8 #treehugger
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