#rustlang

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Mara Bos @Mara@hachyderm.io · 3d ago
Boosted by Trending Bot @trending@homestead.social
I was asked recently about the cost of running a (#rustlang) conference and why the ticket prices are what they are. We figured we can just publicly share the numbers for RustWeek, in the name of #transparency. :) RustWeek has many subevents (conference, hackathon, unconference, workshops, Rust All Hands, etc.), but I've tried to extract just the two day conference part of RustWeek 2026: Venue rent: € ~50k Lunch, snacks, drinks two full days: € ~130k (incl. catering services and exclusive access to 1000 person restaurant all day) A/V services: € ~30k (incl. livestreaming, professionals operating the cameras/microphones/screens in the rooms, editing the recordings, etc.) Stuff we set up at the venue: € ~20k (sponsor booths, entertainment, banners, stickers, wifi, etc.) Travel compenstation for speakers: € ~10k External services: € ~25k (accounting, registration & payment, event management, insurance, etc.) Miscelaneous: € ~15k This adds up to roughly € 280k for just the two conference days. (The total for all of RustWeek is ~€ 400k.) The money we get from sponsors covers roughly half of the costs. The other half has to be covered by tickets. We are currently the biggest Rust conference with 850+ attendees. We give free tickets to all the speakers and volunteers, which is almost a hundred people total. The sponsor packages also include a total of roughly 100 tickets. That leaves ~650 sold tickets. Those are roughly 250 corporate tickets (~410 euro after tax), 300 individual tickets (~190 euro after tax), and 100 student tickets (~30 euro after tax). Accounting for the various discounts (early bird, discount codes, etc.) and overhead, this leaves us with roughly 140k. Those student tickets are sold at a significant loss, but it's very important to us to not just run this conference for those with a well paid job. Setting the ticket prices is very tricky, because you have to set them a year in advance, before you know what amount of sponsorship to expect. We only find out *after* the event if we guessed correctly or if we ran at a loss. This year, we made a (very small) profit, which we'll spend on our Rust Maintainers Team: https://rustnl.org/maintainers/
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Scott Ellis @ScottE@mastodon.social · Aug 06, 2026
What unholy thing is an "AppImage"? WTF? I thought the #linux world learned it's lesson with "flatpacks" and "snap" garbage, but I guess some are giving it the ol' college try again. If you want a standalone application, make a container or a statically linked binary. (#rustlang and #golang made that popular again) Or, like, create a Makefile like a normal person. Wtf Linux world.
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Georg Semmler @weiznich@social.weiznich.de · Aug 07, 2026
It's Friday again, so it's time for another update on the work on Diesel, a ORM and query builder for Rust. I published Diesel 2.3.12 today, which bumps the maximal supported libsqlite3-sys version to 0.38 and fixes an precision issue with Mysql's TIME types. See the release announcements for more details: https://github.com/diesel-rs/diesel/releases/tag/v2.3.12 We received no new bug report, but 10 new PR's this week. Several of the new PR's seek to add large new features so this required quite a bit of review time. Any help with reviewing changes to Diesel is welcome. #rust #rustlang
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Esteban Küber :rust: @ekuber@hachyderm.io · Aug 05, 2026
Boosted by Trending Bot @trending@homestead.social
rust-lang/rust is adopting an LLM policy If you personally use LLMs and want to contribute to the Rust toolchain, you *really* should read it. The summary is "It's fine to use LLMs to answer questions, analyze, distill, refine, check, suggest, review. But not to *create*." Effectively, no other human should see LLM output, unless they ask for it, and LLM usage shall be disclosed. https://blog.rust-lang.org/inside-rust/2026/08/05/rust-langrust-is-adopting-an-llm-policy/ #RustLang #Rust
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Tweede golf @tweedegolf@fosstodon.org · Aug 03, 2026
Testing the code of a newly written HAL is an essential but tedious, not to mention recurring, part of our work; so Vivian and @tamme@fosstodon.org developed a PoC for a universal test suite! Read more here: https://tweedegolf.nl/en/blog/240/PoC-for-universal-hardware-in-the-loop-HAL-test-suite/ @0x76@fedi.xirion.net #rustlang #embedded #softwaretesting
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Georg Semmler @weiznich@social.weiznich.de · Jul 31, 2026
It's Friday again so it's time for another update on Diesel, a ORM and query builder for Rust. This week we got 5 new PR's and no new bug report. #rust #rustlang
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Jesus Michał von Gentoo 🏔 (he) @mgorny@social.treehouse.systems · Jul 31, 2026
Do people actually understand #RustLang types and borrowing and whatever, or do you just write the first approximation and then follow compiler errors like me?
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Matthias Endler @mre@mastodon.social · Jul 30, 2026

In the last podcast episode of this season, we talk to @orhun@fosstodon.org from @jetbrains about building developer tools for Rust!

We touch on many subjects:

  • How JetBrains has their own representation of Rust code (multiple layers, in fact).
  • Where JetBrains uses Rust in their IDEs and where they stick to Kotlin.
  • And much more!

Here's the full episode: https://corrode.dev/podcast/s06e09-jetbrains/

Recorded live in Düsseldorf!

Thanks to everyone for listening to Rust in Production.

#rustlang #rust #podcast

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Orhun Parmaksız 👾 @orhun@fosstodon.org · Jul 30, 2026

Your terminal can run a guitar rig now!

🎸 rusty-amp — A complete guitar amp and pedalboard

💯 Plug in your guitar, load a tone & play from a TUI

🔊 Amps, cabinets, effects, presets, a tuner & recording

🦀 Written in Rust & built with @ratatui_rs@fosstodon.org

⭐ GitHub: https://github.com/danylokravchenko/rusty-amp

#rustlang #ratatui #tui #guitar #audio #dsp #pedalboard #terminal

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Rasmus Kaj 🎼🦀 @rkaj@mastodon.nu · Jul 30, 2026
Replying to @rkaj@mastodon.nu
I went ahead and started writing one. https://crates.io/crates/test-ws Still very basic, only text matching, no json parsing, no variable capturing. Sufficient for one of my needs, but I have projects motivating me to add more features. #websockets #testing #rustLang
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Matthias Endler @mre@mastodon.social · Jul 29, 2026
New blog post about dyn compatibility! https://corrode.dev/blog/dyn-compatibility/ #rustlang #rust
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Indie Tech News @indietechnews@infosec.exchange · Jul 28, 2026
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SAJID @Sajid15@mastodon.social · Jul 28, 2026
Crust-ui is designed for sysadmins who live in the CLI and want everything in one place: • Real-time CPU/RAM + disk I/O • Manage services & processes • Security insights (SSH fails, open ports) • Built-in terminal + file manager • Zero-install remote mode Goal: replace scattered tools like htop/systemctl with one TUI. It's now on Github. Would love feedback from the fediverse https://github.com/Sajid-RED/crust-ui #linux #cli #server #development #opensource #rust #rustlang #github
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Orhun Parmaksız 👾 @orhun@fosstodon.org · Jul 28, 2026

One terminal tab for everything!

🖥️ mirador — A personal dashboard TUI

💯 Weather, tasks, calendars, notes, market watchlists, and live system stats.

🦀 Written in Rust & built with @ratatui_rs@fosstodon.org

⭐ GitHub: https://github.com/jchultarsky/mirador

#rustlang #ratatui #tui #terminal #dashboard #opensource

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Trail of Bits @trailofbits@infosec.exchange · Jul 28, 2026
Every Rust bug we submitted through Patch the Planet came from one engineer who ran a variant-analysis pipeline using Codex's /goal. A separate discovery run uncovered two potential high-severity privilege-escalation bugs in Keycloak's SAML component. Over the past few weeks, our engineers independently converged on three techniques that get the most out of /goal. We wrote them down, with prompts included: https://blog.trailofbits.com/2026/07/28/how-we-use-goal-to-find-bugs-in-patch-the-planet/ #infosec #rustlang #llm
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