Programmer & musician. Working on retro-computing projects, compilers and minimalist tools and toys.
Posts
First dabble into making a 3d model using photogrammetry with gaussian splats, around 150 pictures of some jars and cacti on my living room table.
This is what happens when I'm left unsupervised for more than a day @tapioca@autonomous.zone
"But we live in a concrete society, [and] with concrete social and historical circumstances and political realities in this society, it is perfectly obvious that when something like a computer is invented, then it is going to be adopted will be for military purposes. It follows from the concrete realities in which we live, it does not follow from pure logic. But we're not living in an abstract society, we're living in the society in which we in fact live."
I boosted this today, but I'm posting it again because I really thought it was a wonderful read and gives some perspective about how our current problems with computers come from way back.
https://web.archive.org/web/20190208160541/http://tech.mit.edu/V105/N16/weisen.16n.html
Short walk today in La Jota. Each year there is an event in the city where artists are invited to paint some murals in a city neighbourhood. These are from a couple years ago IIRC.
I loved how the clouds were gently touching these far away mountains. The scene had such beautiful symmetry, broken only by those white streaks.
Was pretty fun to see this peak slowly reveal itself while enjoying a coffee. It ended up looking a bit like a boat sailing the clouds.
I don't think I mentioned it, but we were surrounded by butterflies during our hikes in Beceite a couple of weeks ago. Somehow I forgot to share this shot. Kind of looks like a surprised pikachu no? 😆
Updated my /now page. Change is in the air, and the air feels fresh in my lungs.
Some days I wonder how realistic would be for open-source maintainers to go on a general strike. The chaos that could ensue and how much power this could put to pressure for regulations and protections of labor and intellectual property.
Early decav progress, wrote some custom draw_icn routines to speed up UFX font rendering. Now it's roughly the same speed to render text using UF2 fonts directly on the framebuffer or using the PlayDate native system font.
But HOLD ON, when actually running this on the console, turns out drawing UFX fonts is MUCH FASTER than then system one, about 7-8x (!) for UF2 in this case.