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aeva

aeva@mastodon.gamedev.place

<p>I&#39;m a just a small town AAA graphics programmer in Chicago. I worked on Gears 5, Gears Tactics, and other games. My work is secret, but my personal projects are not.</p><p>I like to post about my numerous personal projects, and I like to think out loud a lot. Expect weird humor, esoteric ramblings, odd thoughts, my home made synthesizer visual programming language, sculptures, digital painting, and lowfi 3D.</p><p>Fervently anti-ai. Chronic pain enthusiast. 🏳️‍⚧️</p><p>Curses are blessings with caveats.</p>

Posts

  • Post #4406557

    the voyager twins are friend-shaped

  • Post #4405675

    i&#39;m in need of examples of well-known ordered sets of five things, anyone know of any well-known ordered sets of five things? #OrderedSetsOfFiveThings

  • Post #4322518

    i was thinking the first smol game could be a 2D adventure that&#39;s basically a stripped down version of hero quest, no animation just 2D drawings. i&#39;ve coded things like that before so it&#39;s not too crazy but it&#39;s actually over scoped so, probably not the first one. first one will probably be rebuilding my sigmar&#39;s garden clone as a 2D game and using mollytime for dope ambiance and interactive sound effects, and that could be the foundation needed to build the earlier idea

  • Post #4277748

    some of us have never escaped containment or committed any illegal cyber attacks just saying

  • Post #4258899

    I wasn&#39;t originally planning moving my shit off github since the service had been very reliable in the 15 years I&#39;ve used it and I figured it was better for discoverability (which in retrospect, I&#39;m unaware of anybody coming to one of my projects via any means other that me talking about it on socials or directly), but the quality of service has been so poor for such a sustained period of time I&#39;ve already started moving things to codeberg.

  • Post #4160028

    i wrote programming code today using my brain and my own two hands (i do this every day) it was really nice

  • Post #4158898

    #poll

  • Post #4106989

    I made *counts* 17 sound effects for a game jam game (4 yesterday and 13 today), and I&#39;m really proud of how they all turned out. The game is a simple platformer, and oh my god having punchy coherent sound effects really pulls it all together &gt;:D iirc the deadline is tomorrow, so I&#39;ll share more once we launch.

  • Post #4059262

    imagine having access to the closest things we&#39;ll ever have to the sum and total of all human knowledge, and still having wrong opinions

  • Post #4057942

    my linux sound problems in 2006: i can&#39;t have more than one program play sound at once, but i usually open xmms first so it&#39;s basically a non-issue idk why anyone would ever want anything better, my linux sound problems in 2026: sometimes, infrequently, midi playback speeds up slightly and it drives me up the fucking wall. i think it might only happen when my computer is plugged in, but i&#39;m not sure. i will kill a hostage every hour, (disclaimer 4 spooks &amp; losers: the hostag...

  • Post #4030733

    #poll

  • Post #3996251

    @ireneista@adhd.irenes.space @joepie91@fedi.slightly.tech &quot;virtually no strings attached relatively speaking&quot;, not &quot;no strings attached&quot;. I know that grants and donations usually have restrictions, but there&#39;s a big difference between that and being someone&#39;s employee

  • Post #3983951

    i know statistically it&#39;s pointless and a waste of money but i can&#39;t help but think that my &quot;when i win the lottery&quot; fantasies would probably feel less hollow if i actually bought lottery tickets

  • Post #3971999

    there&#39;s a hypothetical compiler exploit that i always thought was a bit out there but it was a big deal with some folks, and i haven&#39;t heard anyone talk about it in a hot minute. the gist is, you make a custom version of clang or whatever that adds a payload into what it builds (presumably not everything or it would be easy to track down) including itself such that it is self-perpetuating, and then you somehow trick the clang maintainers into shipping that instead of a real release buil...

  • Post #3917425

    me: &quot;wouldn&#39;t it be great if squeezing two house cats together would cause them to tuvix together into a larger house cat and then they&#39;d safely revert to normal next time they got the zoomies&quot; the evil genie i accidentally freed from eternal torment who has been trying to trick me into wishing for normal things for like several months now: &quot;ok now i want to see that too&quot;

  • Post #3877989

    RE: https://mastodon.social/@livelakemichigan/116932398035062360 if you look closely there&#39;s still people chilling out on the beach and people swimming, despite it being fucking silent hill out today

  • Post #3866596

    aight time to go out and take some poison damage

  • Post #3855136

    if python is so good how come there&#39;s no borland turbo python

  • Post #3840167

    this project is a dignified non-dogmatic rationalist marketplace-of-ideas meritocracy. that is why this particular controversial technical issue is beyond discussion, and we will be moving forward with my personal opinion without any community input. it is fine for me to have this position as the BDFL because if you don&#39;t like it you can always fork our open source code and spend decades building up the institutional material support necessary to maintain this critical infrastructure

  • Post #3771494

    that&#39;s a very nice post you did a good job *puts a shiny gold star sticker on ur post*

  • Post #3425564

    I&#39;m building what a sprite instancing system, which means I&#39;m building a particle system. I&#39;m tracking their positions in a repeating coordinate space such that they can move and scroll past endlessly. These are drawn with pre-multiplied alpha blending and sorted in back-to-front order. However, because the sprites can overlap, the draw order can change as they move. As a work around I made it so they only re-sort when out of view, but that can lead to oddities when the camera mo...

  • Post #3414482

    another fantastic day for #clouds in #chicago this afternoon. these big guys were really pulling out all the stops today &lt;3

  • Post #3324389

    i&#39;m feeling pretty good about this sky rendering experiment. I&#39;m just going to render the atmosphere layers in order one at a time without any depth testing and then i probably don&#39;t even need to care if 100 km or whatever has any floating point precision

  • Post #2331711

    it&amp;#39;s not much but i figured out how to wasm today https://zone.dog/fnord/hello_wasm/

  • Post #2325961

    anyone know of a cross platform midi library that supports sndio (BSD) and whatever haiku uses? rtmidi and portaudio both do not list haiku or BSDs as supported platforms

  • Post #2087298

    ars technica: we don&amp;#39;t know how they did it but google chrome now extracts a pint of blood every time you log on chrome user, dizzy from blood loss: I swear to god I am like this close to switching to firefox another chrome user, on the verge of fainting from severe blood loss: no need to resort to that, just switch to [insert today&amp;#39;s trendy chrome fork here] and be smart like meeee

  • Post #2062975

    xml stands for excellent markup language

  • Post #1999925

    i spotted this ad for my city&amp;#39;s mayor near some construction while walking around the other week and i keep thinking it looks like they censored out a word e.g. &amp;quot;build better shit together&amp;quot;

  • Post #1925801

    gonna start calling SQL queries &amp;quot;database shaders&amp;quot;

  • Post #1871659

    crafting a survival crafting game to survive is the ultimate survival crafting game