Post #4322518
2026-07-22 04:40 UTC
i was thinking the first smol game could be a 2D adventure that's basically a stripped down version of hero quest, no animation just 2D drawings. i've coded things like that before so it's not too crazy but it's actually over scoped so, probably not the first one.
first one will probably be rebuilding my sigmar's garden clone as a 2D game and using mollytime for dope ambiance and interactive sound effects, and that could be the foundation needed to build the earlier idea
Replies (1)
-
@aeva@mastodon.gamedev.place 2026-07-22 04:53
also definitely not making a game engine again. this would be a game "doom pile" :3