Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Devs are currently playing Burgle Supply Company!
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Burgle Supply Company is OUT (of Early Access) NOW! If this looks like something you'd enjoy, please buy it, leave a review and tell everyone to do the same. Cause I'm damn proud of what we did here and I wanna do more!
https://store.steampowered.com/app/3670740/Burgle_Supply_Company/
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
I like how when you use the Discord "app", it will just sit there and continue to eat away at your RAM until it eventually - from what I can tell - notices that something is wrong, reloads itself and begins again. Discord is such jank garbage.
EDIT: I noticed it helps a lot if you are in as few servers as possible. So I assume it's the thing fetching updates but never freeing memory after doing so.
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
I'm having the worst onslaught of impostor syndrome, yet. I talk so much about making my silly game, act like I know what I'm doing, know what's fun, how to make games... and what do I have to show after all these years? Not even a demo, yet. Can't even make a fucking tutorial work.
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
"Tech" isn't bad.
The "Tech industry" is.
"Gaming" isn't bad.
The "Gaming Industry" is.
See, soon as you add an "industry" to it, you run into problems. Mostly hyper capitalism and greed.
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
We shouldn't say that AI is "hallucinating" or "making things up". Let's just call it "Clanker propaganda".
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Been playing Motorslice and it's a lot of fun. The game could have done without the collectibles - kinda breaks the flow. But it's there for those who wanna explore and since there's no reward tied to them - it's fine.
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
#godotengine devs, I got a question:
So I made myself some nice input prompts that show icons/text based on the input device and mapping.
They live in a handy scene so I can make stuff like "Press [ESC] to open menu". But so I need "Label | InputPrompt | Label". Which is fine for simple prompts - but not very flexible.
What if I just wanna add these prompt to text dynamically aka "Press %input1 to do this and %input2 to do that"? I can never wrap my head around that. Any suggestions?
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Meet Marbley, a very qualified and confident little fella who wants nothing more than helping you building marble machines.
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
It's amazing how Blender took a step back, thought about the feedback they received from the community, acted on it and a big chunk of the community went "nope, not good enough" and/or "your first mistake was irredeemable already".
It's like ... if I were in such a situation, my takeaway would now be: if the community takes offense in the future, I might as well ignore it cause reaching out won't change much.
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
I've just seen Pragmata being called "Dad Space" and yes, I am totally there for that.
Jesus, I wanna play that game. But the inevitable heart break this game surely leads up to will kill me.
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Ross Scott: "I don't really want to fight for this. I want people who are better than me to fight for this."
Also Ross Scott, 10 years later, speaking in front of the EU parliament:
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Everyone: Claude downtime is over 2%. That's way too high.
Me: It's 98% too low.
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Man, technology was just so much more reliable, durable, sturdy and repairable a few decades back.
"oh but technology today is just so much more complex and miniaturized - so of course there are more failure points!"
you say that as if that makes it reasonable. It doesn't.
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Humans have this really weird thing where when they see something is bad, they wanna regulate it or even make it illegal.
Except money. The thing that globally causes most pain and trauma. We're all motivated to chase the addiction of getting more of it.
Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Having a screenshot tool that can extract text from an image via OCR is - even if it's not perfect - a god-sent.