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Robert Kist 🇦🇹🇩🇪

@kwramm@mastodon.gamedev.place
mastodon 4.6.6
  • Open on mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them.

🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻)

:amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

0 Followers
0 Following
50 Posts
Joined November 01, 2022
🙀The corporate grind:
https://www.linkedin.com/in/robertkist/
🏠Bare Bones Homepage:
https://www.robertkist.com
:gamedev: Ye Olde Artstation:
https://www.artstation.com/robertkist
:git: Githubbub:
https://github.com/robertkist

Posts

Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Aug 04, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @citizen428@chaos.social
@citizen428@chaos.social @andrewrk@mastodon.social That's why I gave up on all those online-first Evernote competitors. Those are the worst.
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Jul 08, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @JessTheUnstill@infosec.exchange
@JessTheUnstill@infosec.exchange your worst enemy, probably
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Jun 16, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @Lana@beige.party
@Lana@beige.party Note to self: I should watch the old star trek episodes again
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Jun 11, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @riley@toot.cat
@riley@toot.cat @thomasfuchs@hachyderm.io The problem with AI, for me, isn't so much the technology itself but myriad of low effort uses cases that stand in no relation to the resources wasted, being advertised to us by liars and grifters as the next big thing. I do enjoy it when AI is used where it actually makes a difference, like in responsible research.
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Jun 09, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @Azuaron@cyberpunk.lol
@Azuaron@cyberpunk.lol @mttaggart@infosec.exchange IKEA furniture is pretty nifty how it’s easy to assemble, provides great utility and often lasts quite long. There’s definitely thought and design behind it. And of you need to furnish a place cheaply, it’s good value. Now what’s really the equivalent of AI code are IKEA copycats. The kind of shoddy imitation where nobody thought of squeezing actual value into a small price point. Basically, cheap furniture trash as a quick cash grab
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Jun 04, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @attoparsec@clacks.link
@attoparsec@clacks.link that's basically every major road intersection in China
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Jun 02, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @matejpp@tenforward.social
@matejpp@tenforward.social @superflippy@mastodon.xyz I think it's about sending a signal to whoever Trump feels like is an enemy for believing in climate change. The guy is very much about revenge, grievances and making them public.
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Jun 02, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @freediverx@mastodon.social
@freediverx@mastodon.social @superflippy@mastodon.xyz I was watching this from China, which had a very drastic response, but the whole "I don't really care much" response from Trump and the thousands of unnecessary deaths in one of the richest countries in the world was shocking. guy should be in prison just for this gross act of deadly negligence
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · May 14, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @maxleibman@beige.party
@maxleibman@beige.party Every AI Bro: we're here to save humanity... in the far future! So right now, you will have to excuse the bloody mess we're making. Remember, you grand, grand, grand kids will thank us! ...and now get back into the lithium mines when you're done queuing for your water ration!
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · May 12, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @campuscodi@mastodon.social
@campuscodi@mastodon.social serves people right for using Chrome. Been saying it for years, but people are like "no, everyone uses it, blah blah"... and unlike Edge you can't even use the excuse that it's been pre-installed. Using Chrome is a choice.
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · May 10, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @tokyo_0@mas.to
@tokyo_0@mas.to let's not forget to include the "dark grey text on even darker grey background" folks
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · May 06, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @fesshole@mastodon.social
@fesshole and that's why everyone uses a standardized placeholder text your static analysis will flag before release 😀
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · May 05, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @bitinn@mastodon.gamedev.place
@bitinn@mastodon.gamedev.place sounds like a great plan in an age with high inflation, shrinking purchasing power, people being sick of being nickle'd and dime'd and tons of alternative entertainment forms available! /s
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · May 02, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @yiningkarlli@mastodon.gamedev.place
@yiningkarlli kinda ignores that the expense with code isn't writing it. It's maintaining and adapting it in 6 ...12 .. 24 months from now. As an AI bro you could say "whatever, screw refactoring, we just have AI write it all from scratch", but that doesn't sound super scalable either
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 30, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @kev@fosstodon.org
@kev Switching is pretty easy. There's a migrate option from what I remember where you just point it to your github repo and it copies it
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 30, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @kwramm@mastodon.gamedev.place
Advice: If you're an Indie, there's NOTHING, except money, IP and resources, AAA has on you. They're not better, more creative, better organized, better aligned just because they're big. I dare say, the opposite is just as likely, because they're big. What you can do: use proper project management. Track time - esp. where it's wasted. Track quality. Track iterations. Automate where it makes an impact. Be data driven, but also speak face to face. Be creative and consider risk/reward.
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 30, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @kwramm@mastodon.gamedev.place
And production discipline? It only looks like this because it's okay to liberally cut and throw "will not fix" labels on those Jiras. Then at the end it's a mad scramble to fix the worst, push as much in the day 0-patch and cross your fingers. This is also directly related to quality standards, alignment and vision.
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Open post
kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 30, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @kwramm@mastodon.gamedev.place
And don't get me started on quality standards. Does your art pipeline have technical reviews... after modeling? After rigging? After skinning? You'd be surprised how many studios have pretty much 0 QC in their art pipeline except for the most generic mesh and naming checks in their exporters. Otherwise it's still old school "inspection" (i.e. "Testers"). The stuff that everyone in manufacturing agrees is the bare minimum. Like when you make cheap widgets - not a high tech product.
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 30, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @kwramm@mastodon.gamedev.place
seriously, I think aligning a small team is a lot easier than aligning big ones. The "too many cooks" problem is very much alive in AAA. And the opposite too, a lot of people who aren't aligned because they're too busy to care. Vision? Keeps changing. Sometimes till the end. Often due to alignment or "focus groups", investors, "external feedback", you name it. Or sometimes the game director just has a bad day...
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 30, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place

Guy on LinkedIn: "What to copy from AAA (as indie): Production discipline, Quality Standards, Team Alignment, Clear Vision". dude, have you looked at AAA lately?

If there's one thing, as indie, you might want to copy from AAA then it's all the confidence in what you're doing. You're big fucking AAA! You're never wrong! And if you were, nobody can afford to change the marketing strategy and contract with your publisher. Only forward! And stop questioning yourself all the time! /s

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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 29, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place

Creepy Zuckerberg dog? Or the cute Bezos mutt? Which one is your favorite?

https://apnews.com/article/germany-berlin-robot-dogs-beeple-bezos-digital-art-4a2be2a4a4490553ad68c27beedfe83a

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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 29, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @dirkdierickx@mastodon-belgium.be
@dirkdierickx@mastodon-belgium.be 😂 I always preferred this form factor as it reminds me of my C128. I already had a breadbin VC20... and yes, I just bought one
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 28, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @Viss@mastodon.social
@Viss deleting absolutely everything in a single API call? that sounds like some great and safe API design right there /s
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 27, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @elb@social.sdf.org
@elb@social.sdf.org The warning on it has "Ikea-man" vibes
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 27, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @HopelessDemigod@mstdn.social
@HopelessDemigod My Philips 386sx/20 had a 100MB IDE drive. I think I got it in '91.
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 26, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @vga256@mastodon.tomodori.net
@vga256@mastodon.tomodori.net Lingo was great. I enjoyed it much more than Flash’s Actionscript at the time
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 24, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @wezm@mastodon.decentralised.social
@wezm happened to a supermarket close by... fuck this timeline
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 17, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @timixretroplays@digipres.club
@timixretroplays As ex-OneNote user (2000+ notes) I can only say, export your notes and be done with OneNote. MS clearly doesn't give a damn about it. It's a program that should be awesome if it would just work and had the same feature set on each client (Mac, Win, web... made by different teams who don't talk to each other, I guess?) and weren't tethered to OneDrive.
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 13, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @rygorous@mastodon.gamedev.place
@rygorous sounds delicious! That totally explains why everyone wants to go to the moon and why the Americans lied to us about all the cheese since they were first up there!
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 12, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @victorgijsbers@mastodon.gamedev.place
@victorgijsbers@mastodon.gamedev.place plot twist: Trump isn't an Agent of Putin, he's an Agent of Khameini
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 12, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @AlSweigart@mastodon.social
@AlSweigart fake news. Trump is too dumb to use an AI
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 11, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @cmconseils@mastodon.social
@cmconseils hehehe he he
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 10, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @gavi@bagel.ing
@gavi aren't we all, aren't we all
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 08, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @mattblaze@federate.social
@mattblaze I thought he was gunning for the FIFA War Prize since he already has the one for Peace, and given how he's always "all military goals accomplished!!!111"
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 08, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @kevinrothrock@infosec.exchange
@kevinrothrock@infosec.exchange "we totally lost morally, politically and economically, BUT... we achieved all the military objectives!" (terms & conditions apply: COMPLETE, IMMEDIATE and SAFE does not imply free of charge, ...)
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 08, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @tyzbit@toot.now
@tyzbit 2016: This... and Brexit (really, wtf 2016?)
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 05, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @eniko@mastodon.gamedev.place
@eniko@mastodon.gamedev.place which is a weird thing to say given that businesses have to pay for that with their Office subsciption. But then again, even MS Windows Pro used to include solitaire.exe, giving hours of entertainment to bored office workers
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 05, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @mcc@mastodon.social
@mcc (or maybe 2.0 was? I just started my Windoze career with 3.0)
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 04, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @feliks@chaos.social
@feliks@chaos.social oops. picked up the wrong eggs when I was shopping...
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Apr 02, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @404mediaco@mastodon.social
@404mediaco@mastodon.social After using Outlook for a while, I’m pretty sure that when you have 2 Outlooks and none of them works, then Outlook works as intended.
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Mar 23, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @Moosader@mastodon.gamedev.place
@Moosader@mastodon.gamedev.place Blender is solid. good choice
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Mar 22, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @c64whiz@oldbytes.space
@c64whiz 86Box if you want accuracy - not just in terms of emulation but the entire hassle like config.sys tweaking and what not DOSBox if you want it easy and just want to experience old DOS, old Games and Win 3.1 with great sound card support and good graphics scaling options + USB joystick support
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Mar 17, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @yurisizov@mastodon.gamedev.place
@yurisizov@mastodon.gamedev.place the old "tech problem": just because it's an interesting engineering challenge doesn't mean you need to solve it. paired with the old "sales problem": some idiots will pay for it, right?
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Mar 13, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @aeva@mastodon.gamedev.place
@aeva 2nd lesson "got oil paint on your clothes? Too bad. There's only one thing you can do - trash 'em" From then I did all my oil painting almost naked, like a crazy art obsessed caveman
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Mar 13, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @mdiluz@mastodon.gamedev.place
@mdiluz@mastodon.gamedev.place Whenever I seem MS's docs I'm happy I'm not programming for Windows (at least not with MS's tech). They should really get a clue from e.g. Qt how to make decent docs (although there are some rough parts even there...)
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Mar 11, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @i0null@infosec.exchange
@i0null@infosec.exchange zsh zsh zsh ....this joke... really
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Mar 10, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @sos@mastodon.gamedev.place
@sos @amoroso I think full asm was just demo scene and really hectic arcade style stuff. From the little code I’ve seen open sourced, it seems a mixed route was popular, like on PC. Performance critical stuff in asm and the rest in C/Cpp/Pascal. On Amiga you could then even go a step further and code everything by hand and bypass Intuition ( the kickstart/WB supplied routines) to access the different chips directly
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Jan 23, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @mjj@mstdn.dk
@mjj screen sharing is nice, but I miss a whiteboard. Firing up MS Paint for that is such a hack
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Jan 23, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place
Replying to @rocky1138@dosgame.club
@rocky1138 @Tijn cool! i just wish I weren't bound to the decisions made by my employer's purchasing dept, which probably got a really good deal from MS for buying their entire range of products
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kwramm
Robert Kist 🇦🇹🇩🇪 @kwramm@mastodon.gamedev.place · Jan 21, 2026
Robert Kist 🇦🇹🇩🇪
@kwramm@mastodon.gamedev.place

I'm a Technical Art Director / TD (ex-Riot/Virtuos/Ubisoft/Funcom). I play obscure games, mostly RPGs and try to make one myself in a Sisyphusian effort. I've also got a soft spot for indy games and the amazing people who make them. 🇦🇹 → 🇺🇸 → 🇬🇧 → 🇳🇴 → 🇨🇳 → 🇸🇬 → 🇩🇪 (Munich 🥨🍻) :amiga: #Amiga :mac: #VintageMac :msdos: #RetroComputing :unreal: #UnrealEngine #Houdini #Maya :aseprite: #Aseprite #Linux :blender: #Blender #Cpp #C #Python

mastodon.gamedev.place

Maybe you don't care about the EU's digital sovereignty. But let's be serious for a moment - the chance of getting rid of MS Teams does sound exciting, right?

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