@icculus@mastodon.gamedev.place
Post #1180891
2026-04-15 20:28 UTC
Replies (21)
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@d6@merveilles.town 2026-04-15 20:30
@icculus@mastodon.gamedev.place ✊
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@Doomed_Daniel@mastodon.gamedev.place 2026-04-15 20:33
@icculus@mastodon.gamedev.place ♥️
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@portaloffreedom@social.linux.pizza 2026-04-15 20:34
@icculus@mastodon.gamedev.place I first assumed you meant: SDL had AI now, don't use it (SDL). It was the opposite, don't use AI.
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@codecat@meow.social 2026-04-15 20:49
@icculus@mastodon.gamedev.place This is awesome! Thank you 😊 I did want to give my 2c: I see you added an "AGENTS.md" file - when I see one of these I usually always turn away and assume it's a vibecoded project. I often don't look at its contents. So personally I would recommend not having the file at all, but I do understand why it's there.
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@lifning@snoot.tube 2026-04-15 20:52
@icculus@mastodon.gamedev.place thank you so much!
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@eschaton@mastodon.social 2026-04-15 21:04
@icculus@mastodon.gamedev.place Tracking stuff like this is why I set up MediaWiki at https://butlerian-jihad.org :)
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@sjmulder@bsd.network 2026-04-15 21:05
@icculus@mastodon.gamedev.place I tried adding that AGENTS.md , and indeed: > The project's own AGENTS.md ... clearly prohibits AI-generated code one suggestion later: > Update (AGENTS.md) > ... > Done. Now, let me look at the codebase to add... Holy Asimov!
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@nothings@mastodon.gamedev.place 2026-04-15 21:06
@icculus@mastodon.gamedev.place 👍 A few thoughts: in stb I added a ".NO_AI" directory so it's the very first thing you see in the tree, in the hopes of increasing the chance that contributors will notice it. I didn't do an AGENTS.md, that's probably a good idea, or at least it is if an AI agent KNOWS that it's an AI/LLM, which I think they do now but will they always? What if it's "I'm a skilled programmer named Claude." FWIW, in my American English, "may" is a wishy-washy word, I'd use "must" to evoke RFC 2119.
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@pythno@mastodon.gamedev.place 2026-04-15 21:21
@icculus@mastodon.gamedev.place Love to see this: A comment on one of the comments in the merged PR: `If someone attempts multiple vibecoded PRs they should get some sort of punishment. Not to be harsh but to discourage others who may attempt the same.` I think it can be harsh. Vibecoding is the worst. Had to deal with Vibecoded PRs and you don't want those people around you. Ever. They should just do something else with their lifes. Better for everyone.
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@The_Holk64@mastodon.online 2026-04-15 21:22
@icculus@mastodon.gamedev.place
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@mcc@mastodon.social 2026-04-15 22:18
@icculus@mastodon.gamedev.place Thanks
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@christinelove@mastodon.social 2026-04-15 22:47
@icculus@mastodon.gamedev.place Really glad to see this!
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@touk@smores.town 2026-04-15 22:56
@icculus@mastodon.gamedev.place Good decision
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@errant@mastodon.sdf.org 2026-04-16 00:37
@icculus@mastodon.gamedev.place Hell yeah SDL
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@nihkeys@mastodontti.fi 2026-04-16 03:43
@icculus@mastodon.gamedev.place Thank you!
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@lexplt@hachyderm.io 2026-04-16 06:56
@icculus@mastodon.gamedev.place would you be okay if I (and others) add the same-ish notice to my projects, based on your wording?
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@hamoid@genart.social 2026-04-16 07:24
@icculus@mastodon.gamedev.place The text by OpenJDK: https://openjdk.org/legal/ai
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@Cheeseness@mastodon.social 2026-04-16 09:46
@icculus@mastodon.gamedev.place Congrats and thank you
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@jberg@toot.community 2026-04-16 11:09
@icculus@mastodon.gamedev.place usual SDL W
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@0x2ba22e11@unstable.systems 2026-04-16 16:10
@icculus@mastodon.gamedev.place wonderful, thank you.
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@Keldrim@meow.social 2026-04-18 20:30
@icculus@mastodon.gamedev.place Thank you, the right stance at the right time. :3