wannabe gamedev
I post whatever here, if you're looking specifically for posts about the game I'm currently working on follow #ChasmClimb
Posts
RE: @sndein@mastodon.gamedev.place
This is now fully implemented and working. Have a go and let me know if there are any issues to iron out.
Downloads right here:
https://f-hub.org/sndein/LeadHaul/releases
I'm once again working on a little gyro project. This FPS called Lead Haul was recently put under an open source license by its developer and I thought it would be a nice candidate to try out the sensor API stuff in the development version of LÖVE.
Current implementation is very rudimentary, but barely playable.
You can find the original here https://youdoyoubuddy.itch.io/lead-haul
And some footage of my game.
Just added some grass.