AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London.
A prototype for a much larger system
www.possibilityspace.org | they/he/any
Posts
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
RE: @TodePond@mas.to
i'm performing tomorrow with so, so many lovely london livecoders and a couple famous people also i guess. will try and record my set!
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
Ok, getting really mixed messages about sprite import into #picotron - two apps are on the BBS both over 18 months old and neither seem to work. Are people able to import pngs/aseprite files into picotron as .gfx?
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
Alright that's probably enough picotron for today.
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
new roguelike definition just dropped (ho ho ho)
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
Next Level is out! People are reading it! I will stop posting about it now I promise, but I did want to say that I put a little supplementary site online for the book which includes, among other things, the source code for illustrations from the book: https://www.possibilityspace.org/nextlevel/. I thought some of you might enjoy! They're not super fancy but it's nice to share how I made them. Thank you for all the support the last few months - I hope you enjoy the book!
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
Next Level is out in just three days - some people already have their preorder copies, which is scary and cool! I'm doing a few threads this week about some of the stuff I cover in the book, today let me tell you about two very special games.
(Pre/order it here: https://linktr.ee/next_level)
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
This comes out in just a week or so! Very excited to have people get their hands on it. If you want to help with the launch, preorders are great I think, but there should be cheaper ways to buy it in the future too :) No audiobook version, for those asking, but maybe once we sell a million copies haha.
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
April 1st Algorhythm performance w/ @bornach@fosstodon.org: https://www.youtube.com/watch?v=ViHCotzWLDU
(Rickroll begins to kick in around the 12:00 mark, you can just about hear the crowd singing along!)
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
New Blog: Let Games Die
"Let Code Die is rooted in a trust that if we have code that we like and we lose it, we can write it again. What would it mean to trust ourselves as game developers, designers, critics and players in the same way?"
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
I've written a book! Next Level: Making Games That Make Themselves is the story of procedural generation - the tech behind games like Minecraft and Dwarf Fortress. It's about how it works, the games that use it, and the art and magic behind it.
Out May 7th, in bookshops: https://linktr.ee/next_level 🎲🔮
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system www.possibilityspace.org | they/he/any
New Release: Magpie (v0.1 - Sorrow)
Magpie is a visual livecoding tool made in Picotron! Make little art performances in crunchy 480x270 resolution, by writing Picotron code. It runs in the web, on desktops, and on #Picotron itself. This is an early release.
Get it here: https://illomens.itch.io/magpie