Half-way point of #Pico1k jam!
🌐 https://itch.io/jam/pico-1k-2026
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https://itch.io/jam/pico-1k-2026/entries
You still have until end of Sep to create
🕹️ Games, 📺 Demos & 🛠️ Tools
in #Pico8 (or #Picotron) using ≤ 1KB of 🗜️ code
#GameJam #Demoscene #Sizecoding
#picotron
6 posts · Last used 22d
Checking that quad boundaries join up with no holes or overlaps. This one kind of reminds me of a colour plate from an 80s siggraph paper. #picotron
#picotron 0.3.1 quads using batch lerp() to generate poly edges, batch line() to draw them, and the additive colour table from /system/screensavers/dizzy.p64 (1400 polys)
A target mask of 0x3f + fill patterns still gives 6 pixels / cycle, so not much of the cpu work actually happens in the scanline filling stage.
#picotron now supports family LXO accounts: add up to 5 family members to your lexaloffle account via the settings page --> each one can log in to Picotron with a separate player identity. Also handy for testing multiplayer carts, and works under web too!
https://www.lexaloffle.com/lxo
Boosted by @octothorpe@mastodon.online
Play holoduck: https://www.lexaloffle.com/bbs/?tid=156347
// keep line of sight with at least one relay, otherwise holoduck can not exist. Made with #picotron in 48h for #ldjam vol.59
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