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Programmer, Rust Lover, Pythonista, Practical Praxis Practitioner.
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Joined November 11, 2019
Website/Manifesto:
Lead Dev of Exofactory ⁽ⁿᵒʷ ᵒⁿ ˢᵗᵉᵃᵐ⁾:
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she/her
GPG Key ID:
79320C41
Posts
More technical #rust #GameDev update where I primarily cover migration to #bevy 0.19 and how much I like bsn. I do also cover a 3D building I/O visual issue where buildings now properly have dark portals #Satisfactory style. https://exofactory.net/blog/2026-08-02/
Open post
Lot of #GameDev / #IndieGameDev thought process here along with a good amount of technical stuff. All accompanied by a lot of animations. We now have full 3d proper clean spline based belts and a cool new factory planning mode. I go over the why and how of moving from #Factorio style belts of #Satisfactory style.
https://exofactory.net/blog/2026-05-03/ #bevy #rust
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For people working in the #Bevy ecosystem I just wrote a simple little site that lets you explore the bevy #crate ecosystem filtering by bevy version. Quite happy with the search system. It’s very basic but I am happy to make improvements and plan on it. https://bevydex.dev/dex
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