Updated my Now page.
A Now page is just what it sounds like. A listing of what I'm doing now.
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer.
Sometimes I produce podcasts. See the links for my YouTube channel.
Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
Updated my Now page.
A Now page is just what it sounds like. A listing of what I'm doing now.
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
New analysis video is up! Man Hunter: New York is a 1988 Sierra adventure game that ditches the text parser for a point and click interface in an era where computer mice were an obscure peripheral.
Does it work? Check out my analysis of its narrative.
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
Finished playing Sierra's 1988 adventure game "Manhunter: New York" a fun little experiment that drops the text parser for a contextual cursor before computer mice are ubiquitous.
Channel members can check out my analysis video 2 days early:
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
Last week's Random Album Music Game Jam is over.
This week's Random Album Music Game Jam is kicking off. https://www.youtube.com/watch?v=67utfGMXMp0
Make a game using projectile mechanics, inspired by She Wants Revenge's debut album "She Wants Revenge."
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
The RAM (random album music) Jam #godotEngine #gameJam is kicking off! You have a week to produce a game that incorporates the randomly-selected mechanic, inspired by a randomly chosen music album. #gameDev
The mechanic: Jumping.
The album: Daft Punk's "Random Access Memories."
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
Setting up a #godotEngine #gameJam for next week. Constraint will be a focal mechanic, and a randomly selected album to draw inspiration from.
I'm calling the RAM (random album music) Jam. Topic will be announced Monday when it starts.
Join it here: https://itch.io/jam/godot-ram-jam-1
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
Every week I make a small jam game inspired by a randomly selected album. My patrons have exclusivity with it for a week - here's the one I finished last week, inspired by White Zombie's "Astro Creep: 2000" album. #godotEngine #gameDev #devLog
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
It's my birthday.
I've been out of work since July '24 so it'd be huge if you could check out my patreon and see if there's anything I do that you might be interested in supporting. Got a bunch of projects lined up for 2026 if you're into narrative games, #retroGaming or #interactiveFiction
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
Hey, I've uploaded the first narrative analysis video of the new year. We're delving into Space Quest II: Vohaul's Revenge. Released in 1987 by Sierra On-Line, it carries the franchise forward into a realm of deadly insurance salesmen clones. #retroGames #retroGaming
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
In 2015 I wrote a novel set in 2025. Guess that counts as alternate history now.
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim
Want to learn to make a simple ball-and-paddle game in #godotEngine 4.5? Of course you do, all the kids love ball and paddle games.
A follow-up to my godot basics lesson, this post covers 2-direction movement, bouncing, component-based design, and more.
Patrons get source files!
Author of the Galvanic Century and Shadow Decade series, retrogamer, leftist. Solo gameDev, game writer, narrative designer. Senior Writer. Sometimes I produce podcasts. See the links for my YouTube channel. Big coffee drinker. If I toot a toot for which you root, you are more than welcome to buy me a coffee to show your appeciation: https://ko-fi.com/mcoorlim