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andrewwillmott

@andrewwillmott@mastodon.gamedev.place
mastodon 4.6.6
  • Open on mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

0 Followers
0 Following
22 Posts
Joined November 18, 2017
Work:
https://www.linkedin.com/in/andrew-willmott/
Code:
http://www.github.com/andrewwillmott
Web:
http://www.andrewwillmott.com
Soundcloud :):
https://soundcloud.com/radiator-8/albums

Posts

Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · May 05, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @nifta@icosahedron.website
@nifta@icosahedron.website _looks sadly at 15+ years of Trump and Farage normalisation_
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · May 05, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @andrewwillmott@mastodon.gamedev.place
@bitinn@mastodon.gamedev.place I'm lucky enough to go to a fair few TV previews through BAFTA, in their big theatre with a high-quality projector/audio system, and to be honest it's not the worst idea. Most TV stuff these days is shot at a quality bar that easily holds up on the big screen.
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andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · May 05, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @bitinn@mastodon.gamedev.place
@bitinn@mastodon.gamedev.place The movie industry is in way worse shape than the games industry unfortunately :(. The only movies that reliably make money these days are kids films and horror movies. Lots of talk of repurposing screens to show quality TV/streaming series instead.
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andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · May 01, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @floooh@mastodon.gamedev.place
@floooh@mastodon.gamedev.place It is indeed, it's in the valleys just to the north east of Machynlleth. I'm grateful it's not named after the unit of speed, all the sonic booms would get a little tedious 😁
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andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · May 01, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place

With this weather, it's been a great few days for walks in the hills around Mach.

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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · May 01, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place

A passer-by just north of Dinas Mawddwy

Your browser does not support the video tag.
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 30, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place

Ouch. PyTorch Lightning 2.6.2/3 compromised with malware https://semgrep.dev/blog/2026/malicious-dependency-in-pytorch-lightning-used-for-ai-training/.

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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 28, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place

https://legallayer.substack.com/p/who-owns-the-claude-code-wrote

Who Owns the Code Claude Wrote?
legallayer.substack.com

Who Owns the Code Claude Wrote?

AI-generated code copyright explained for builders.

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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 26, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place

Early Sunday morning hay delivery = I now have actual hay fever 😛

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andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 23, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @andrewwillmott@mastodon.gamedev.place
@dotstdy@mastodon.social _Old man shakes fist at cloud_
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 23, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @dotstdy@mastodon.social
@dotstdy@mastodon.social Oh it's clearly not going away, what's done is done, and we're tacking back to (IMHO) some PSO-free sanity. I'm just increasingly left feeling like, was a lot of this initial complexity ultimately worth the cost. Sadly we don't seem to be seeing any similar moves when it comes to the seemingly endless aliasing/UB/language 'feature' train.
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 23, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place

RE: @GDCPresoReviews@mastodon.gamedev.place

Very good thread/talk.

I've been thinking about this recently. We seem to have spent much of the last ten years making things crazy complicated for coders in pursuit of often minimal performance gains. Vulkan/DX12, strict aliasing, UB in C++, etc. Is software eating itself?

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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 22, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @darkgriffin@mastodon.gamedev.place
@darkgriffin It gets worse. There are 5 different knobs in each UI set, and six of these UI sets overall corresponding to various discrete element sizes, 60% - 200%. That's almost 4000 pngs of knobs. I guess when all you have is a hammer...
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 22, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place

Seriously.

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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 13, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @andrewwillmott@mastodon.gamedev.place
@TomF @dysfun https://www.youtube.com/watch?v=uCnE5vymcqg
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 13, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @andrewwillmott@mastodon.gamedev.place
@sol_hsa @TomF @dysfun I should say we were later informed the passenger had survived and was doing as well as could be expected. I had a window seat just behind the wing. It was quite cool if a bit nerve-wracking seeing all the fuel being dumped out. It just evaporated into the air pretty quickly.
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 13, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @sol_hsa@mastodon.gamedev.place
@sol_hsa @TomF @dysfun Mine was a London/San Francisco flight where unfortunately a passenger suffered a heart attack as we approached Canada. We wound up diverting to https://en.wikipedia.org/wiki/CFB_Goose_Bay after dumping a _lot_ of fuel. Due to regulations on how long pilots can fly in one stint, we were told we'd likely be overnighting there, on military camp beds no less. Happily it turned out a couple of other pilots were on board (repositioning), and could take over, so it was a six hour delay in the end.
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andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 13, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @TomF@mastodon.gamedev.place
@TomF @dysfun That's how you do it. Re: the BA flight. As a small child I flew over that volcano several times (we lived in Jakarta, Indonesia for a few years), and even visited it on the ground once. Got to see it erupting, from a safe distance. Not sure if it was the same eruption that affected that flight, but it would have been a similar time frame. So that story always strikes a particular chord with me :)
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Apr 13, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @neilhenning@mastodon.gamedev.place
@neilhenning @Humus I mean, there was a lot of that, plus the Orbanites(?) control 90% of the media, plus there were Russia/USA-funded anti-Ukraine/EU posters blanketing various towns. But as it turns out, not nearly enough! 🥳
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Jan 05, 2026
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @dougbinks@mastodon.gamedev.place
@dougbinks@mastodon.gamedev.place @aras@mastodon.gamedev.place It's a tough job, but someone has to do it etc. etc. etc.
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Dec 08, 2025
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @neilhenning@mastodon.gamedev.place
@neilhenning @sinbad @jpoh That's positive to hear given the stories about further slow-downs I've been reading. (Less relevant to a new phone I guess but it means I'm unlikely to 'upgrade' the current one.) Maybe they -- gasp -- spent spent some time on optimisation post-beta, Snow-Leopard style.
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Open post
andrewwillmott
andrewwillmott @andrewwillmott@mastodon.gamedev.place · Dec 08, 2025
andrewwillmott
@andrewwillmott@mastodon.gamedev.place

Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow

mastodon.gamedev.place
Replying to @jpoh@mastodon.social
@jpoh @sinbad I hope so. The insanity that is iOS 26 is actively preventing me from buying a new phone, even though it's well past time, and I'd love a better camera. (Still on a 13 mini.) Ironic given that their entire software ecosystem is supposed to be in support of flogging you pricey hardware.
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