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@britt@mstdn.games

Post #3112867

2026-06-05 01:54 UTC

Hey, I’m reaching out to the #blind community here on Mastodon. I need your help in assisting a customer on my website who is blind. They’ve reached out to me via messages on Etsy, asking how tactile my fidgets are. They want to know if my fidgets (2 in particular, I can link you) are detailed enough for a visually impaired person to enjoy. I feel unqualified to answer this question without consulting others with lived experience. Further, I’m dyslexic and autistic, and worry that I might describe something inaccurately. They’ve requested I send them a highly detailed written description of what features can be tactically felt on the fidgets they want. I really want to help, but I’m unsure the best way to do this. Your help would be immensely appreciated. Thanks. 😊 #Accessibility

Replies (11)

  • @mcourcel@allovertheplace.ca 2026-06-05 02:01

    @britt@mstdn.games That is a bit much really. Figit devices are just that. You fidgit with them. I mean, are there buttons that click, things that click when you turn them. Switches that click when you move them? I agree, it's tough to describe. I'm blind by the way.

    Open ##3390060

  • @AmeliasBrain@mstdn.ca 2026-06-05 02:41

    @britt@mstdn.games I suppose part of this question is which fidget & how they want to experience it. Some of your products have a clear visual component (it looks like something cute/fun) which might not be obvious to the touch. Like your cassette tape ones: would it be obvious that's what it is if you couldn't see it all at once? Or ones with letters: are they raised enough that you could feel the letters without contrast? But most of your stuff is designed to be enjoyed from a tactile perspective, and you are perfectly capable of describing that. Go over your existing descriptions & make sure you cover size, shape, texture, and movement. Fiddle with one yourself & think of things like how it feels under your fingers, whether that changes as you move direction, whether your fingernails can catch on the edges, and how does the feeling change if you roll it (if applicable) against a less-sensitive surface like over the top of your jeans. But anyway: you'll probably wake up to dozens of better replies from blind folks!

    Open ##3390073

  • @robini71@dragonscave.space 2026-06-05 03:47

    @britt@mstdn.games I'm a blind person and I have a thought. If you have photos on your site you could ask an AI to give you verbal descriptions of them to convey their appearance to a #Blind person and see what it gives you. If you think their descriptions are accurate you could offer those. I hope that helps.

    Open ##3390075

  • @dwillanski@aus.social 2026-06-05 04:16

    @britt@mstdn.games in my experience (as a sighted support worker with blind clients), there's an element of "depends on the person". I've had a client complain that Braille on packaging is too fine for them to read, while others read the same thing with no issues

    Open ##3390081

  • @Alleycats@mindly.social 2026-06-05 04:16

    @britt@mstdn.games I just looked at your site, and while I’m not interested in fidget toys, your image descriptions are very good. The only thing I can think is to let them know what parts move or spin or click, etc. Maybe ask them if there’s a particular part of the toy they have questions about. Hopefully that will make it easier for you to help them.

    Open ##3390091

  • @JustinMac84@mastodon.social 2026-06-05 08:28

    @britt@mstdn.games It would help to know what kind of fidgets they are. If they are rubix cubes or something puzzly like that, I can understand, otherwise, I'm a little confused. I own a large fidget collection myself and, as a totally blind person, would say that there are significant barriers to fidget accessibility for me. Their main points, after all are either to be manipulable in the hands, to make noise, or both.

    Open ##3390093

  • @JustinMac84@mastodon.social 2026-06-05 08:31

    @britt@mstdn.games I own spinners, kneados, noodles, poppipts, simple pimples, those snap things, bicycle chain things, magnetic rings, a sploot, stick of butter and I want to own a puzzle snake, caterpillar and fidget keyboard. They're all accessible, all just as fun as they are for my sighted counterparts and, having seen them showcased on Youtube or used by friends and family, I've never felt the need for a description above and beyond what was provided.

    Open ##3390094

  • @JustinMac84@mastodon.social 2026-06-05 08:31

    @britt@mstdn.games The only fidget, other than a rubix cube, and I've seen blind people do those as well, that I feel I might not be fully able to access are those fidget balls where you re-arrange marbles inside a sphere. I wouldn't be able to re-arrange them "correctly" because of the colours.

    Open ##3390095

  • @UncoveredMyths@beige.party 2026-06-05 13:51

    @britt@mstdn.games With my 10 degrees of vision, I feel I can respond to a few things. I enjoy the pictures I see when you post new ones. The two accessibility issues that might need to be in the descriptions include color vision needed (to match colors), or if it would require good dexterity for the moveable parts. Of course, one reason I have a few fidget items is to increase my dexterity. Maybe ask them what specificly they need or want to know, and on which item, or point them back to the descriptions.

    Open ##3390098

  • @ChristineMalec@mstdn.ca 2026-06-07 01:47

    @britt@mstdn.games You're probably more qualified than you think to have an opinion. Simplisticly, you could close your eyes and fidget, find out what your fingers tell you, how entertained they are without looking at what you're doing. For your potential customer you could describe texture, materials, movement and shapes. Hope that helps.

    Open ##3390099

  • @dl2jml@mastodon.radio 2026-06-07 17:43

    @britt@mstdn.games Maybe you can tell them what size the features like bumps are on the fidget and how many there are. Maybe you can find a common object with similar features to give as an example.

    Open ##3390101