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@afeinman@wandering.shop

Post #2232170

2023-09-17 10:54 UTC

. @jk@mastodon.social So, this has been my day job for the last 15ish years--talking devs down from the brink of "but a complete solution is not theoretically possible!" to "here's a compromise that satisfies user needs". I used to call it UX but now I am not so sure.

Replies (5)

  • @jk@mastodon.social 2023-09-17 10:55

    @afeinman@wandering.shop whatever it's called, there probably ought to be more people who are paid to do this!

    Open ##2232171

  • @afeinman@wandering.shop @jk@mastodon.social it's interesting because this is the very ethos of worse-is-better, and yet worse-is-better as a philosophy explicitly says that consistency of interface (which is a large part of "UX" as commonly understood) is the absolutely least important thing

    Open ##2232172

  • @afeinman@wandering.shop @jk@mastodon.social motion to adopt the name "software engineering" for this work

    Open ##2232175

  • @kboyd@phpc.social 2023-09-18 04:05

    @afeinman@wandering.shop @jk@mastodon.social UE - Usefulness Engineering

    Open ##2232183

  • @berkes@mastodon.nl 2023-09-18 06:44

    @afeinman@wandering.shop @jk@mastodon.social This is an important, even crucial job. Thanks. I feel that "talking devs down" shows an underlying problem. Sure, many devs sit on a high horse or think themselves above others. As can be witnessed in this VLC thread. And must be "talked down", to accept the compromise. But more often pushback is warranted. I've been called into so many projects that turned into giant piles of stale mess because of a few too many compromises that I know the harm it can bring. ...

    Open ##2232184