taylor
@taylor@social.axfive.net
I am Taylor. I am a programmer who mostly uses Rust, C++, Ruby, Python, Lua, and JavaScript at work, and work intermittently in roughly a dozen other languages. I'm a hobbyist artist and musician, trying (poorly) to develop some 3D art skills. I mostly work in free software like Blender.
social.axfive.net
I liked this piece by @sako@mastodon.gamedev.place , so I recreated it in Blender with Geometry nodes.
I spent a while mostly doing the Instance Grid node group. I got a simple version working pretty easily at first, but wanted something more robust, with functionality for edge margins, different margin types, margin collapsing, etc. I failed to just hack at that for a while before whiteboarding it out, which I probably should have done in the first place.
Here's the blend file.
#Blender #GeometryNodes #MoGraph #MotionGraphics #Looping #Loop #AbstractArt #3DArt