Iterating on this some more! Added a (populated) moon to the sky, fixed the UVs on the building screens and added some videos, and changed the base mesh of the city to be less uniform.
More soon, including some behind-the-scenes stuff on the Geometry Nodes setup. 😊
#blender #blender3d #b3d #render #cycles #geometrynodes #procedural #animation #loop #cyberpunk
taylor
@taylor@social.axfive.net
I am Taylor. I am a programmer who mostly uses Rust, C++, Ruby, Python, Lua, and JavaScript at work, and work intermittently in roughly a dozen other languages. I'm a hobbyist artist and musician, trying (poorly) to develop some 3D art skills. I mostly work in free software like Blender.
social.axfive.net
I liked this piece by @sako@mastodon.gamedev.place , so I recreated it in Blender with Geometry nodes.
I spent a while mostly doing the Instance Grid node group. I got a simple version working pretty easily at first, but wanted something more robust, with functionality for edge margins, different margin types, margin collapsing, etc. I failed to just hack at that for a while before whiteboarding it out, which I probably should have done in the first place.
Here's the blend file.
#Blender #GeometryNodes #MoGraph #MotionGraphics #Looping #Loop #AbstractArt #3DArt
Here's the final video of my MST3K theater hallway recreation!
You can watch on YouTube here: https://youtu.be/DldD0bmw26M
And there's a VR version here: https://youtu.be/1YEAYVyXxeI
#blender #blender3d #b3d #render #cycles #animation #loop #mst3k #art #digitalart #mastoart #fediart
So, I finally added audio to this animation from 2024 - and re-mastered and re-rendered it in Blender too. 😅
Based on an illustration by @stublag@xoxo.zone!
Happy Friday, fediverse!
#blender #blender3d #b3d #render #animation #loop #cycles #procedural
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