Discoverable Terrain in TTRPGs During the Covid-19 phase, my group went online. We used Roll20 to continue playing. Some aspects of this transformation were bad, other aspects were good. Among the things that worked better was the easy handling of discoverable terrain. You (the GM) had the complete map, but revealed only what the players could see. One could easily have "hidden" points-of-interest that awaited their discovery on a second layer. I have been looking into how I could preserve this discoverability when going onprem again. For dungeons I was using "Dungeon Blocks" with self-printed blocks. But for the maps of the region, I was still missing an option until I discovers Masters of the Realm. This allows me to design a region at the PC and then create 3d-printed hex tiles to make it "physical". As my printer (Bambulabs P2S) allows color changed per layer, I was able to reduce the "hand painting" of the tiles to a minimum. Below you see images of the first map I used in an adventure today. #3dprinting #ttrpg #discoverableterrain