I've published a new tutorial on setting up Automapping in Tiled: starting from a simple blueprint layer, we define rules that build a polished dungeon, then add random floor variation and decorations.
https://www.mapeditor.org/2026/07/14/focus-on-level-design-with-automapping.html
#TiledMapEditor #gamedev #leveldesign #pixelart #indiedev
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Your free, easy to use and flexible level editor, maintained by @bjorn@toot.berlin.
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