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Tobias A. Franke

@thefranke@graphics.social
  • Open on graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

338 Followers
156 Following
10 Posts
Joined November 07, 2022
Homepage:
https://tobias-franke.eu

Posts

Open post
thefranke
Tobias A. Franke @thefranke@graphics.social · May 14, 2026
Tobias A. Franke
@thefranke@graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

graphics.social

RE: @EUCommission@ec.social-network.europa.eu

THE FUTURE IS NOW

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Open post
thefranke
Tobias A. Franke @thefranke@graphics.social · May 13, 2026
Tobias A. Franke
@thefranke@graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

graphics.social

Shit shit shit this came out of nowhere, I need to take holidays!

https://store.steampowered.com/news/app/2532480/view/693135146596958334

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Open post
thefranke
Tobias A. Franke @thefranke@graphics.social · May 13, 2026
Tobias A. Franke
@thefranke@graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

graphics.social

This is bringing back some great vibes! https://liquidream.itch.io/undune2

liquidream.itch.io

UnDUNE II by Paul Nicholas (Liquidream)

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Open post
thefranke
Tobias A. Franke @thefranke@graphics.social · May 12, 2026
Tobias A. Franke
@thefranke@graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

graphics.social

https://github.com/davmlaw/they_live_adblocker

GitHub

GitHub - davmlaw/they_live_adblocker: Replace Ads with They Live style slogans

Replace Ads with They Live style slogans. Contribute to davmlaw/they_live_adblocker development by creating an account on GitHub.

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Open post
thefranke
Tobias A. Franke @thefranke@graphics.social · May 05, 2026
Tobias A. Franke
@thefranke@graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

graphics.social

Hey friends, I am looking for a R&D Engineer for Graphics Reverse Engineering & Optimization of mobile titles. If this admittedly very niche topic appeals to you, please reach out.

https://huaweiireland.teamtailor.com/jobs/7617615-2026-senior-r-d-engineer-graphics-reverse-engineering-optimization-permanent

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Open post
thefranke
Tobias A. Franke @thefranke@graphics.social · May 29, 2025
Tobias A. Franke
@thefranke@graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

graphics.social
Replying to @forst@mastodon.social
@forst @Daojoan oh they do have lots of those, and if not its super easy to self-host as well (got a bunch for mini websites and customized bridges myself).
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Open post
thefranke
Tobias A. Franke @thefranke@graphics.social · May 29, 2025
Tobias A. Franke
@thefranke@graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

graphics.social
Replying to @forst@mastodon.social
@forst @Daojoan Are you familiar with this project? https://rss-bridge.org Basically a PHP framework where you can easily write bridges that scrape a webpage and turn them into a feed, caching and everything else is already managed by the framework.
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Open post
thefranke
Tobias A. Franke @thefranke@graphics.social · May 29, 2025
Tobias A. Franke
@thefranke@graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

graphics.social
Replying to @forst@mastodon.social
@forst @Daojoan are those extractors custom? Or do you contribute those to RSS-Bridge or similar projects?
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Open post
thefranke
Tobias A. Franke @thefranke@graphics.social · May 29, 2025
Tobias A. Franke
@thefranke@graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

graphics.social
Replying to @forst@mastodon.social
@forst @Daojoan On Android FeedMe does the same, you can even set it as a default for selected feeds in your subscriptions. Some of them are also quite good a circumventing paywalls
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Open post
thefranke
Tobias A. Franke @thefranke@graphics.social · May 29, 2025
Tobias A. Franke
@thefranke@graphics.social

Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

graphics.social
Replying to @forst@mastodon.social

@forst @Daojoan I use two solutions for this more and more:

  1. Some readers like NetNewsWire have a builtin readability mode. They take the URL of the RSS entry, run it through reader mode and present it as if it were the RSS entry itself. Works fantastic even on feeds that only push a URL and no text at all.
  2. I coded a read-it-later service for myself that extracts entries and pushes them to a feed I subscribe to, it’s here: https://github.com/thefranke/rss-librarian
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