Slint | Declarative GUI for Rust, C++, and JavaScript to build Embedded, Desktop and Web applications.
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Servo + Slint update: GPU-accelerated HTML/CSS rendering is now available in Slint on all major platforms (Windows, Mac, Linux, Android), thanks to the latest feature addition of zero-copy OpenGL <-> Direct3D 12 texture sharing on Windows 🚀
Supported by EU funding. #efre_bb #slint
https://slint.dev/blog/servo-with-slint-update
Thanks @burhankhanzada@fosstodon.org for your contributions towards achieving this goal.
SystemTrayIcon just landed in #Slint - our most upvoted feature request (37 👍 on slint-ui/slint#6053)
In the next release, you'll be able to declare a SystemTrayIcon with menus, tooltips, and click handling. Works on Linux, macOS, and Windows.
https://snapshots.slint.dev/master/docs/slint/reference/generated/window/system-tray-icon/
💻 wsl-dashboard: a lightweight GUI to manage WSL on Windows.
Snappy native UI with #Slint
⚡ LibrePCB is a free, cross-platform EDA suite for designing printed circuit boards. Its 2.0 release brought a modern UI powered by #Slint, used throughout the schematic editor, board editor, and library manager.
Over 100 .slint files back what's become the largest open-source Slint C++ codebase we know of.
🧹 Find duplicates, empty folders, and similar images across your disks with Czkawka. 30k+ stars on GitHub, and the modern Krokiet frontend is built with #Slint.
We've released #Slint 1.16.1: macOS animations work again, the LSP is more stable, and fetching the Windows accent color is fixed. Check out the change log for more details: https://github.com/slint-ui/slint/blob/master/CHANGELOG.md#1161---2026-04-23
🚀 Slint 1.16 is out.
Declare keyboard shortcuts with @keys, render Markdown with StyledText, and handle multi-touch pinch & rotate gestures. 🎨
Read more: https://slint.dev/blog/slint-1.16-released
Slint 1.16 is almost here and we'd love your help testing it.
✨ Keyboard shortcuts, FlexboxLayout, rich text, multi-touch gestures, and more.
Try the pre-release and let us know if you spot any regressions:
https://github.com/slint-ui/slint/discussions/11316
#Slint #UI #RustLang #CPP #GUI #OpenSource
I just released v0.5.11 of the cpp crate 🦀
It lets you embed C++ code directly inside your Rust source. Handy for FFI with C++ libraries.
A few bugfixes and some modernization in this release.
We maintained five widget styles. Now we're picking one. The next #Slint release (1.16) makes Fluent the default on all platforms.
Hi! We've just released #Slint 1.15.1, a patch release that fixes a handful of bugs that slipped the last release.
Slint is a native UI toolkit for embedded and desktop apps.
See our change log for a complete list of changes.
https://github.com/slint-ui/slint/releases/tag/v1.15.1
🎉 Slint 1.15 is out!
This release brings dynamic GridLayout (with for loops), two-way bindings on struct fields, Python type hints via slint-compiler, and improved iOS/Android support (safe area + virtual keyboard areas).
📝 Blog post: https://slint.dev/blog/slint-1.15-released
🎉 LibrePCB 2.0 is out!
#LibrePCB is a free, cross-platform application for drawing schematics and designing PCBs.
With version 2.0, the UI migrated from #Qt to #Slint, bringing a refreshed interface focused on productivity.
We’re proud to see #Slint used in a large-scale, full-featured desktop application 💙
🔍 Call for testing: #Slint 1.15 is coming soon!
Please try the release branch with your own apps and report any regressions.
Highlights include GridLayout for loops, mobile safe areas, two-way bindings on structs, Python stubs, and more.
We’re working on using #Servo to embed web content in #Slint apps 🦀🌐
For details, examples, and screenshots, check out Burhan’s blog post:
https://slint.dev/blog/using-servo-with-slint