No, I never make mistakes during #GameDev. Why do you ask?
Never seen my texture rendering / lighting messed up like this, and all that just because I imported some models into the game. 🤯
#ScreenshotSaturday
We are two bavarian brothers developing video games since 2014. Creators of #LITIENGINE (FOSS Java 2D game engine), #JPixelStudio (FOSS Java image pixelation tool), @fossgaming, #gurkenmaps (TTRPG battlemaps). Avid game jammers, but poorly coordinated on long-term projects 🤫