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David Neto

@dneto@mastodon.gamedev.place
mastodon 4.6.6
  • Open on mastodon.gamedev.place

Vulkan, WebGPU shader stuff at Google.
WGSL editor.
Former SPIR WG chair @ Khronos; still doing SPIR-V.
GitHub @dneto0 Twitter @dneto1969

Searchable

0 Followers
0 Following
6 Posts
Joined March 04, 2018
Pronouns:
He/Him
GitHub:
https://github.com/dneto0

Posts

Open post
dneto
David Neto @dneto@mastodon.gamedev.place · May 17, 2026
David Neto
@dneto@mastodon.gamedev.place

Vulkan, WebGPU shader stuff at Google. WGSL editor. Former SPIR WG chair @ Khronos; still doing SPIR-V. GitHub @dneto0 Twitter @dneto1969 Searchable

mastodon.gamedev.place

Current status: racing with the weather and the coming end of my long weekend. Trying to seed a large native wildflower bed in my garden.

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Open post
dneto
David Neto @dneto@mastodon.gamedev.place · Feb 11, 2026
David Neto
@dneto@mastodon.gamedev.place

Vulkan, WebGPU shader stuff at Google. WGSL editor. Former SPIR WG chair @ Khronos; still doing SPIR-V. GitHub @dneto0 Twitter @dneto1969 Searchable

mastodon.gamedev.place
Replying to @athas@freeradical.zone
@athas@freeradical.zone The browser teams are iterating. We have a common conformance test suite (CTS), and the three browsers are at various stages of burning down their bugs revealed by the suite. Also the CTS itself is a complex software product that itself sometimes has bugs, or reveals ambiguities in the spec, or more often these days, platform driver bugs.
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Open post
dneto
David Neto @dneto@mastodon.gamedev.place · Sep 07, 2024
David Neto
@dneto@mastodon.gamedev.place

Vulkan, WebGPU shader stuff at Google. WGSL editor. Former SPIR WG chair @ Khronos; still doing SPIR-V. GitHub @dneto0 Twitter @dneto1969 Searchable

mastodon.gamedev.place
Replying to @llvm@mastodon.social
@llvm@mastodon.social Looks like a great conference!
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Open post
dneto
David Neto @dneto@mastodon.gamedev.place · Jul 11, 2024
David Neto
@dneto@mastodon.gamedev.place

Vulkan, WebGPU shader stuff at Google. WGSL editor. Former SPIR WG chair @ Khronos; still doing SPIR-V. GitHub @dneto0 Twitter @dneto1969 Searchable

mastodon.gamedev.place
Replying to @bentoh@mastodon.online
@bentoh @mhoye It would be funny if this comic was a lynchpin in a Supreme Court copyright case.
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Open post
dneto
David Neto @dneto@mastodon.gamedev.place · Jun 20, 2024
David Neto
@dneto@mastodon.gamedev.place

Vulkan, WebGPU shader stuff at Google. WGSL editor. Former SPIR WG chair @ Khronos; still doing SPIR-V. GitHub @dneto0 Twitter @dneto1969 Searchable

mastodon.gamedev.place
Replying to @samir@mastodon.functional.computer
@samir@mastodon.functional.computer I think the vast majority of programmers are doing business logic inside non tech companies. Banks and insurance, manufacturing. Think: database procedures and accounting. COBOL. The vast majority.
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Open post
dneto
David Neto @dneto@mastodon.gamedev.place · Sep 21, 2023
David Neto
@dneto@mastodon.gamedev.place

Vulkan, WebGPU shader stuff at Google. WGSL editor. Former SPIR WG chair @ Khronos; still doing SPIR-V. GitHub @dneto0 Twitter @dneto1969 Searchable

mastodon.gamedev.place
Replying to @fallenhitokiri@social.screamingatmyscreen.com
@fallenhitokiri@social.screamingatmyscreen.com You'd like this from David Crawshaw https://crawshaw.io/blog/one-process-programming-notes There's also a talk linked from that post.
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