@SonnyBonds@mastodon.gamedev.place
Post #3978992
2026-07-16 12:00 UTC
@floooh@mastodon.gamedev.place Any particular important differences from e.g. Jolt?
(Edit: I haven't used Jolt either so I'm not 100% sure why I'm asking. :D)
Replies (1)
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@floooh@mastodon.gamedev.place 2026-07-16 12:58
@SonnyBonds@mastodon.gamedev.place I only dabbled with ODE and Bullet in the past, not Jolt. From a 10k ft view they're all quite similar, Box3D sometimes seems to be 'purer' (e.g. it doesn't seem to allow to directly set velocity on bodies, only apply impulse and force). Feature wise I'm only aware of Bullet having a builtin cloth simulation which Box3D currently lacks.