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Anders Stenberg

SonnyBonds@mastodon.gamedev.place

<p>PROGRAMMING / MUSIC / GAMES</p><p>C++, music and silly games as Sonny Bonds</p><p>Life as Anders</p><p>Owner/founder of Kilohearts</p><p>Former Meqon, AGEIA and Power Challenge</p><p>Somehow can&#39;t stay away from build systems.</p><p>he/him 🇸🇪</p><p><a href="https://mastodon.gamedev.place/tags/cpp" class="mention hashtag" rel="tag">#<span>cpp</span></a> <a href="https://mastodon.gamedev.place/tags/audio" class="mention hashtag" rel="tag">#<span>audio</span></a> <a href="https://mastodon.gamedev.place/tags/programming" class="mention hashtag" rel="tag">#<span>programming</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a></p>

Posts

  • Post #655490

    Ok, a Zig follow up... I managed to get the headers included properly, but now I&amp;#39;m having trouble passing a prebuilt library on. I&amp;#39;ve seen suggestions that it can be added as an object file with e.g: lib.addObjectFile(wgpu_lib.path(&amp;quot;lib/libwgpu_native.a&amp;quot;)); This does seems to kind of repack it into a new library, of which Zig itself is saying &amp;quot;not an ELF file&amp;quot; when I try to use it. (&amp;quot;file&amp;quot; and &amp;quot;readelf&amp;quot; sa...

  • Post #655489

    Oh, new VS Code update. What a surprise, only AI changes.

  • Post #655488

    Having a look at nushell and it looks pretty nice. Might not use it as an actual interactive shell, but feels like it could be cool as a replacement for bat/sh stuff without bringing out something like python.

  • Post #600697

    I&amp;#39;ve got a Zig question if anyone out there happens to know. I&amp;#39;m wrapping the wgpu_native library into a zig build system package like in the screenshot. This works and can be consumed by another project. However, I want to _also_ package a file (include/webgpu/webgpu.h) along for the consuming project to be able to use. (I have another wrapped C library that uses webgpu as well that needs to include that header when building.) How would I do that? #zig #ziglang