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@mr_creosote@dosgame.club

Post #1357628

2026-04-14 19:59 UTC

Forced Weddings – Monkey Island and King's Quest VI As a companion to the recent treatment of Prince Alexander's grand quest for love, here is a narrative analysis of its ending, compared to a contemporary game using similar motifs: https://www.goodolddays.net/en/article/Forced-Weddings-Monkey-Island-and-Kings-Quest-VI/ #KingsQuestVI #MonkeyIsland

Replies (2)

  • @Tijn@dosgame.club 2026-04-14 20:25

    @mr_creosote This is fun! Even though I played both, I never thought to compare the significant tonal differences.

    Open ##1475764

  • @ThreeOhFour@mastodon.social 2026-04-14 21:36

    @mr_creosote KQ6 in general feels so unquestioningly devoted to fairytale stereotypes that it cannot help but be bizarre and regressive. Alexander’s call to adventure felt illogical and unconvincing to me from the outset of the game. I like seeing it compared to Monkey Island in this way.

    Open ##1475766