#xcom

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GameWire @gamewire@social.gamefan.net · 3d ago
Star Wars: Zero Company will be brilliant because… There's a funny thing with video game genres in particular: a lot of them are based on just closely tracing the lines of preexisting games, only with a few small mechanical tweaks and a different-enough setting over the… https://www.eurogamer.net/star-wars-zero-company-preview-xcom #gaming #StarWarsZeroCompany #XCOM #turnbasedtactics #militarysquad #gridbasedcombat #games #videogames #gamedev #Nintendo #PlayStation #Xbox #XCOMclones #tacticalcoop - The proposal for [Eurogamer]
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:5492_EzPepe: XaetaCore :linux: @xaetacore@neondystopia.world · Jun 30, 2026
6/11 These advent be taking all the joys from life I WANT MY ADVENT BURGER AND I WANT IT NOW #xcom2 #xcom #gaming #strategy
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:5492_EzPepe: XaetaCore :linux: @xaetacore@neondystopia.world · Jun 22, 2026
What a way to be remembered lol #xcom2 #xcom #gaming #strategy
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:5492_EzPepe: XaetaCore :linux: @xaetacore@neondystopia.world · Jun 22, 2026
Replying to @vii@dsmc.space
@vii@dsmc.space The urge to lob a grenade and frag my squad was unreal on the last mission, the amount of missed shots are unacceptable, if they keep this up they will be sent to the meatshield division #xcom2 #xcom #gaming #strategy
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:5492_EzPepe: XaetaCore :linux: @xaetacore@neondystopia.world · Jun 22, 2026
After 10 reloads(save games) and multiple strategies and one unconcious soldier we finally made it, this one was tough. Toughest part of xcom2 is the beginning because you are super weak #xcom2 #xcom #gaming #strategy
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:5492_EzPepe: XaetaCore :linux: @xaetacore@neondystopia.world · Jun 22, 2026
Replying to @xaetacore@neondystopia.world
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:5492_EzPepe: XaetaCore :linux: @xaetacore@neondystopia.world · Jun 22, 2026
Colossal and i mean colossal fuck up of a mission, All recruits that were to be extracted dead, all other team members, dead, managed to pull out my Corporal Reaper Sniper out as sole survivor with 1HP left, i tried save scumming but the cards were not in it for me, I guess this unit is gonna have one hell of a story in the future, losing his entire squad lol #xcom2 #xcom #gaming #strategy
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:5492_EzPepe: XaetaCore :linux: @xaetacore@neondystopia.world · Jun 20, 2026
:AAAAAA_glitch:​ new frenship #xcom2 #xcom #gaming #strategy
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:5492_EzPepe: XaetaCore :linux: @xaetacore@neondystopia.world · Jun 20, 2026
Replying to @xaetacore@neondystopia.world
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:5492_EzPepe: XaetaCore :linux: @xaetacore@neondystopia.world · Jun 20, 2026
Lost two gone but never forgotten ​:snake_salute:#xcom2 #xcom #gaming #strategy
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Paul Fenwick @pjf@cloudisland.nz · Jun 11, 2026
Boosted by Trending Bot @trending@homestead.social
Hey X-COM (2012) friends. Some of you may remember what *really* made this game amazing was the "Long War" mod, from Pavonis Interactive, with the X-COM creators themselves stating¹ "We're basically a 20-hour tutorial for Long War, and that's okay." It was that good. Pavonis went on to create the incredible game Terra Invicta², but did you know that Long War continued to be improved upon by Ucross, as the Long War Rebalance project? It's good, like really *really* good, and continues to see patches and fixes³ on a regular basis, including fixing some bugs in the original X-COM codebase from over a decade ago! If you're a fan on X-COM 2012, and want what is arguably the best X-COM experience ever, then the Long War Rebalance mod is for you! https://www.ufopaedia.org/Long_War_Rebalance — ¹ http://www.ign.com/articles/2015/06/08/xcom-2s-exciting-modding-potential-ign-first ² https://store.steampowered.com/app/1176470/Terra_Invicta/ ³ https://www.ufopaedia.org/index.php/Change_Log_(LWR) #xcom #gaming
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