Torbjörn Norinder
@tnorinder@mastodon.gamedev.place
Just lurking. Maybe I'll try my hand at posting someday. I block LLM users indiscriminately.
I used to work in the periphery of AAA gamedev.
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Joined January 29, 2023
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Torbjörn Norinder
@tnorinder@mastodon.gamedev.place
Just lurking. Maybe I'll try my hand at posting someday. I block LLM users indiscriminately. I used to work in the periphery of AAA gamedev.
mastodon.gamedev.place
Torbjörn Norinder
@tnorinder@mastodon.gamedev.place
Just lurking. Maybe I'll try my hand at posting someday. I block LLM users indiscriminately. I used to work in the periphery of AAA gamedev.
mastodon.gamedev.place
@tnorinder@mastodon.gamedev.place
·
Apr 05, 2026
@jplebreton his advocated approach is basically how any Marxist would do things. A solid understanding of dialectics really helps in analyzing ideological framing.
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Torbjörn Norinder
@tnorinder@mastodon.gamedev.place
Just lurking. Maybe I'll try my hand at posting someday. I block LLM users indiscriminately. I used to work in the periphery of AAA gamedev.
mastodon.gamedev.place
Torbjörn Norinder
@tnorinder@mastodon.gamedev.place
Just lurking. Maybe I'll try my hand at posting someday. I block LLM users indiscriminately. I used to work in the periphery of AAA gamedev.
mastodon.gamedev.place
@tnorinder@mastodon.gamedev.place
·
Apr 03, 2026
@zzt on the last point: I think most fail to understand the difference between use value and exchange value. The use value of LLM output can be high, but the exchange value is practically zero since anyone with model access can reproduce it.
This is also why I eschew the notion of successful enterprises built on LLM output: the fewer the people, the less effort involved to clone, the less value.
This is also why I eschew the notion of successful enterprises built on LLM output: the fewer the people, the less effort involved to clone, the less value.
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