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slembcke

@slembcke@mastodon.gamedev.place
mastodon 4.5.9

Open source Minnesotan, making Veridian Expanse (@vexpanse@fosstodon.org). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

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Joined April 26, 2022
Veridian Expanse:
https://store.steampowered.com/app/2137670/Veridian_Expanse/
Homepage:
https://slembcke.net
GitHub:
https://github.com/slembcke

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slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · 4d ago
@sjb @cwebber I suspect that ship has already sailed. >_< Surely the employees are already asking it to describe making weapons in haiku form, or how to commit crimes to help our their poor grandmother.
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slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · 5d ago
@cwebber Maybe the real laugh will be over in a few days when Ars retracts the story because it's AI slop after all? (sigh)
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slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · 5d ago
@cwebber Oh Santa Claus, if I'm really really *really* good this year for Christmas, will you leak access to this official/fake Zuckerberg AI to the general public? PLEASE?!
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slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · Apr 06, 2026
@lydialurch It’s Han Solo frozen in carbonite from Star Wars. Hehe
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In reply to
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · Apr 06, 2026
@lydialurch I couldn't unsee it. Hahaha!
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Open post
In reply to
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · Apr 04, 2026
@rl_dane I used to have one for "gits tatus" that would pretend to be an error. Something about "What's tatus? Possible options are --mash-them --boil-them --stick-them-in=stew"
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slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · Mar 29, 2026
@wezm I still haven’t gotten around to trying to fix the old ones with the new ones. 🤔
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slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · Mar 29, 2026
@wezm I just replaced both of mine too. A “regular” one like that and a folding pocket one I keep in my RC toolbox. They had a 30 year run and died at basically the same time. O_o Ironically when the first one didn’t work I went and grabbed the other to try and troubleshoot it. (Sad trombone)
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slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · Feb 28, 2026
@sinbad There are a bunch of local folks here in Minnesota that worked on that. I didn't know that Brock did specifically, but I wouldn't be surprised at all. :)
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slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · Feb 28, 2026
I worked with this artist for the Global Game Jam this year. He did the fake cartridge art for this for example: https://www.slembcke.net/nes/TrashBandits/ This is his portfolio: https://brockbrown.art/category/portfolio/ I could look up some Steam Games he did store art for if you want.
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slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · Dec 18, 2025

New Unity fees! https://mobilegamer.biz/unity-risks-fresh-backlash-with-new-fee-demands-this-feels-like-blackmail/

Enterprise fees this time which... is not my problem exactly*, but why would anyone be under the illusion that they aren't going to do it to regular folks next? lol

* actually I no longer have any Unity license, completely not my problem. \o/

(edit: We actually got caught up in a similar change a year ago. I have a blog post that talks about it -> https://www.slembcke.net/blog/UnityVsCustomers/ )

View on mastodon.gamedev.place
Unity risks fresh backlash with new fee demands: &#8220;This feels like blackmail&#8221;
Mobilegamer.biz

Unity risks fresh backlash with new fee demands: “This feels like blackmail”

Unity Enterprise licences will be revoked if studios don’t pay a new fee based on annual revenue, we’re told.

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slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
slembcke
slembcke
@slembcke@mastodon.gamedev.place

Open source Minnesotan, making Veridian Expanse ( @ vexpanse ). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

mastodon.gamedev.place
@slembcke@mastodon.gamedev.place · Apr 25, 2025

I borrowed @jolexxa@mastodon.online’s dogs for a few days and Tigger is surprisingly ok with our guests. He even jumped up on that chair of his own volition to hang out!

He’s possibly the most chill cat I’ve ever met, but in the past he’s gone full on feral around other cats. (Foaming at the mouth and everything…)

20 year old Tigger around miniature poodles though? Eh… can’t be bothered. >_<

#catsofmastodon

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mastodon.online

🐤 Joanna :ablobcatrave: (@jolexxa@mastodon.online) - Mastodon

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