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Silverweed

@silverweed@mastodon.gamedev.place
mastodon 4.6.6
  • Open on mastodon.gamedev.place

Gameplay/graphics programmer.

«Thou shalt not make a machine in the likeness of a human mind.»

0 Followers
0 Following
10 Posts
Joined February 14, 2018
Blog:
https://silverweed.github.io
Codeberg:
https://codeberg.org/silverweed
Github:
https://github.com/silverweed

Posts

Open post
silverweed
Silverweed @silverweed@mastodon.gamedev.place · Apr 16, 2026
Silverweed
@silverweed@mastodon.gamedev.place

Gameplay/graphics programmer. «Thou shalt not make a machine in the likeness of a human mind.»

mastodon.gamedev.place

Big props to @playdate@social.panic.com for banning AI-generated content from their Catalog: https://help.play.date/catalog-developer/ai-disclosure/

social.panic.com

Playdate (@playdate@panic.com) - Panic Social

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Open post
silverweed
Silverweed @silverweed@mastodon.gamedev.place · Mar 09, 2026
Silverweed
@silverweed@mastodon.gamedev.place

Gameplay/graphics programmer. «Thou shalt not make a machine in the likeness of a human mind.»

mastodon.gamedev.place

@Longplay_Games@mastodon.gamedev.place oof, that's not even close to reasonable

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Open post
silverweed
Silverweed @silverweed@mastodon.gamedev.place · Mar 09, 2026
Silverweed
@silverweed@mastodon.gamedev.place

Gameplay/graphics programmer. «Thou shalt not make a machine in the likeness of a human mind.»

mastodon.gamedev.place

Ctrl+W meaning "delete last word" on my terminal/text editor and "close tab" in my browser has caused me many a frustration.

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Open post
silverweed
Silverweed @silverweed@mastodon.gamedev.place · Feb 27, 2026
Silverweed
@silverweed@mastodon.gamedev.place

Gameplay/graphics programmer. «Thou shalt not make a machine in the likeness of a human mind.»

mastodon.gamedev.place

Great article from Ben Visness (lead of Handmade Network)
https://bvisness.me/high-level/

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Open post
silverweed
Silverweed @silverweed@mastodon.gamedev.place · Jan 30, 2026
Silverweed
@silverweed@mastodon.gamedev.place

Gameplay/graphics programmer. «Thou shalt not make a machine in the likeness of a human mind.»

mastodon.gamedev.place
Replying to @dank@jorts.horse

@dank@jorts.horse @danibarca@mastodon.social @grumpygamer@mastodon.gamedev.place @claudius@darmstadt.social

VR has not had any lasting use case That's just plain false, unless you only consider a "use case" what makes you big money.

I am glad that Meta invested so much in VR and even more glad that the "Metaverse" BS failed, because now VR is still left as a niche (less people = slower enshittification) but with much better tech than 10 years ago.

At the same time VR tech is still advancing and being pushed by smaller companies, which is also a good thing.

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Open post
silverweed
Silverweed @silverweed@mastodon.gamedev.place · Jan 21, 2026
Silverweed
@silverweed@mastodon.gamedev.place

Gameplay/graphics programmer. «Thou shalt not make a machine in the likeness of a human mind.»

mastodon.gamedev.place
Replying to @EricLengyel@mastodon.gamedev.place
@EricLengyel I think the cover rocks! Can't wait for the release
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Open post
silverweed
Silverweed @silverweed@mastodon.gamedev.place · Aug 11, 2025
Silverweed
@silverweed@mastodon.gamedev.place

Gameplay/graphics programmer. «Thou shalt not make a machine in the likeness of a human mind.»

mastodon.gamedev.place
Replying to @EricLengyel@mastodon.gamedev.place
@EricLengyel Understandable. I'll wait however much it takes, loved the first two books :)
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Open post
silverweed
Silverweed @silverweed@mastodon.gamedev.place · Aug 10, 2025
Silverweed
@silverweed@mastodon.gamedev.place

Gameplay/graphics programmer. «Thou shalt not make a machine in the likeness of a human mind.»

mastodon.gamedev.place
Replying to @EricLengyel@mastodon.gamedev.place
@EricLengyel speaking of, is there any planned release date for it?
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Open post
silverweed
Silverweed @silverweed@mastodon.gamedev.place · Dec 18, 2024
Silverweed
@silverweed@mastodon.gamedev.place

Gameplay/graphics programmer. «Thou shalt not make a machine in the likeness of a human mind.»

mastodon.gamedev.place
Replying to @ekuber@hachyderm.io
@ekuber@hachyderm.io clang does too, that's what gave me the idea :) (though, in perfect C++ tooling fashion, it gives less pretty messages)
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Open post
silverweed
Silverweed @silverweed@mastodon.gamedev.place · Dec 17, 2024
Silverweed
@silverweed@mastodon.gamedev.place

Gameplay/graphics programmer. «Thou shalt not make a machine in the likeness of a human mind.»

mastodon.gamedev.place

Cursed programming language idea:
scopes are opened by `<<<<<<< HEAD` and closed by `=======`

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