If you're migrating code from SFML 3.0 to 3.1 or want to learn what new things have been added to SFML, check out the migration guide: https://www.sfml-dev.org/tutorials/3.1/migration/sfml-3.0/
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Joined November 18, 2022
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SFML 3.1 has just been released! 🥳🎉
It's a minor release, but brings major new features!
- Revamped text rendering with complex text layouts
- Supporting TLS, HTTPS, SFTP, and IPv6
- Better Unicode support
- Many Android and iOS improvements
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We're happy to release a number of bug fixes for #SFML 3! 🥳
Thank you to everyone who reported issues and provided fixes! ❤️
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SFML .Net 2.6.1 has just been released! 🎉
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Replying to
@ClarusPlusPlus@peoplemaking.games
@ClarusPlusPlus@peoplemaking.games
Ohh, this looks beautiful!
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@eishiya@mastodon.art
@eishiya@mastodon.art There's always some upper limit for particle systems, but if done right a vertex array should be able to handle quite a pile of leaves.
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