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Omar

@ocornut@mastodon.gamedev.place
mastodon 4.6.6
  • Open on mastodon.gamedev.place

game programmer.
dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

0 Followers
0 Following
11 Posts
Joined November 13, 2017
web:
https://www.miracleworld.net/
dear imgui:
https://github.com/ocornut/imgui

Posts

Open post
ocornut
Omar @ocornut@mastodon.gamedev.place · Jul 25, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place
Replying to @ocornut@mastodon.gamedev.place

Screenshots:

  • ArcBrush: The node-based image editor https://arcbrush.com/
  • Structural analysis SOFiSTiK suite https://www.sofistik.com/en
  • Liberation: next generation of professional laser show software https://liberationlaser.com/
  • Grenzwert Medical Viewer https://grenzwert.net/en

And more:

  • Plinky dev-tool/visualizer https://plinkysynth.com/
  • prock: process explorer for Linux https://github.com/matrohin/prock
  • Ket: a quantum circuit debugger https://ket.brenocq.com/
  • Doriax engine https://www.doriax.org/
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Open post
ocornut
Omar @ocornut@mastodon.gamedev.place · Jul 25, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place

dear imgui 1.92.9 released! https://github.com/ocornut/imgui/releases/tag/v1.92.9

  • new liveedit on/off settings and defaults
  • tables track topology changes
  • metal4 rendering backend
  • timestamped settings entries (for cleanup etc.)
  • 50+ other changes/fixes (fonts, multi-select, popups, backends etc.).
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ocornut
Omar @ocornut@mastodon.gamedev.place · Apr 19, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place
Replying to @vurtun@mastodon.gamedev.place
@vurtun@mastodon.gamedev.place You are immensely skilled and talented Misha. Thanks for making many things happens. And may you - and we all - find the right path that makes you happy.
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Open post
ocornut
Omar @ocornut@mastodon.gamedev.place · Apr 03, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place

I can never understate how automated tests - not unit tests - using my custom framework have improved my productivity. Tests are focused on tricky code, unobvious behaviors or when combinatorial explosion would make manual testing prohbitive.
(capture is in slowed down mode)

Your browser does not support the video tag.
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Open post
ocornut
Omar @ocornut@mastodon.gamedev.place · Mar 11, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place
Replying to @skylark13@mastodon.gamedev.place
@skylark13@mastodon.gamedev.place https://www.youtube.com/live/zhe9q9nYnFk?si=q-7X15z0--MISKgt a 2:30:50 et 2:36:40
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Open post
ocornut
Omar @ocornut@mastodon.gamedev.place · Mar 09, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place

An unexpected thing happened: somehow I received a special award at the Pégases (french game industry awards), partly recognizing the continued work on Dear ImGui. Thank you🙏 https://academiejeuvideo.org

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ocornut
Omar @ocornut@mastodon.gamedev.place · Feb 27, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place
Replying to @sascha@mastodon.gamedev.place
@sascha Sorry for all the breaking changes, normally everything is well documented and dear imgui improved immensely in past few years so those were quite desirable
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Open post
ocornut
Omar @ocornut@mastodon.gamedev.place · Feb 27, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place
Replying to @ocornut@mastodon.gamedev.place
@sascha (If that util/framework is using GLFW honestly it should be using imgui_impl_glfw backend for platform stuff, otherwise 100% chance you having missing features or bugs. But it seems reasonable that a vulkan tutorial rewrites a vulkan renderer instead of usig imgui_impl_vulkan.)
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ocornut
Omar @ocornut@mastodon.gamedev.place · Feb 27, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place
Replying to @ocornut@mastodon.gamedev.place
@sascha In addition, ImGuiVulkanUtil::handleKey() in that web uses API that were deprecated in 2022 & went unsupported in nov 2024. The TL;DR is that: io.KeysDown[key] = true ==> io.AddKeyEvent(key, true). io.MousePos = pos; ==> io.AddMousePosEvent(pos); etc. See https://github.com/ocornut/imgui/issues/4921 for details.
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Open post
ocornut
Omar @ocornut@mastodon.gamedev.place · Feb 27, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place
Replying to @ocornut@mastodon.gamedev.place
@sascha Assuming that lots of newcomers will copy that code it sounds desirable that it is made more future proof.
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Open post
ocornut
Omar @ocornut@mastodon.gamedev.place · Feb 27, 2026
Omar
@ocornut@mastodon.gamedev.place

game programmer. dear imgui / wonder boy: the dragon's trap / tearaway, dreams / pixeljunk shooter, 4am / soul bubbles

mastodon.gamedev.place
Replying to @vulkan@fosstodon.org
@sascha Nice tutorial! Would you be in a situation to update the imgui section (https://docs.vulkan.org/tutorial/latest/Building_a_Simple_Engine/GUI/02_imgui_setup.html) ? It is using GetTexDataAsRGBA32() which was marked obsolete in June 2025 and is a path that does not support e.g. dynamic font textures and will likely be unsupported in 2026. See https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md#rendering-adding-support-for-imguibackendflags_rendererhastextures-192 for precise instructions. Thanks.
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