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Godot Game Guy

@godot_dater@mastodon.world
mastodon 4.7.3
  • Open on mastodon.world

After a decade of dormancy, my passion for developing software has awakened. Time to make a dating sim in my free time, I guess.

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4 Posts
Joined September 01, 2026
Git repository:
https://gitea.com/godot_dater
Open post
Godot Game Guy @godot_dater@mastodon.world
· 3w ago
Replying to
@AgateDragon@mastodon.gamedev.place this is just so cute!
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Open post
Godot Game Guy @godot_dater@mastodon.world
· 3w ago
Replying to
@terrance_shaw@mastodon.world it's just a matter of perspective, and we're in the middle of a perspective.
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Open post
Godot Game Guy @godot_dater@mastodon.world
· 2w ago

I had some very weird experience with the Godot engine today.

I made a new scene that inherits from Button, and gave it a class_name so I can instantiate it easily from code. And when I do this, connecting the Button's signals to the function inside the code of the extended button scene, the signals don't work. But if I connect it from code from the scene's _ready function, then everything is a-OK.

Is this a #bug or did I miss something in the manual?

#godotEngine #bugReport #gamedev

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Open post
Godot Game Guy @godot_dater@mastodon.world
· 2w ago
Replying to
@nm@neverhill.social interesting! For gdscript, gemma4 (31b) worked better for me than qwen3.6 (35b), but if you say 3.8 is a big step, maybe I'll get the newer version.
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