Finally added movie player for my old Mech Commander 2 OpenGL port. Noticed someone has forked my repo https://github.com/alariq/mc2 and added 600+ [Claude co-authored] commits in 2 weeks!
It was stated that fork https://github.com/ThranduilsRing/mc2-opengl-remastered has PBR terrain(?), PCF shadows, tessellation, etc.. Somehow shaders had mistakes, but I was interested how it all looks, so I fixed them and was able to run the fork. Indeed it had higher res terrain and PCF shadows, but both look as if they do not belong to the game.
gamedev (engine, rendering). ex Ubisoft, ex Avalanche. Beltion: Beyond Ritual, AC: Revelations, Just Cause 3, made BulletStorm Switch, made Indivisible Switch, etc. Trying to learn math.