Rémi Verschelde
@akien@mastodon.gamedev.place
@godotengine project maintainer & co-founder at W4 Games (he/him). Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen. Mostly active on Bluesky currently, but I lurk here occasionally.
mastodon.gamedev.place
Replying to
@eviltrout@carpdiem.online
@eviltrout@carpdiem.online which Godot version? There's some Nvidia regression that was reported against 5070 or so, which seems fixed in 4.6.x.
I've only seen mentioned it for 3D though so I don't know if it applies.
https://xcancel.com/kitworldz/status/2035754359149986200#m