how to not make video game trailer
orchestral version of licensed song
movie trailer thud noises
black screen keeps fucking flashing with every thud
STOP DOING THIS
i make things sometimes
they/them
Posts
"go to hell" is basic
"i hope your game trailer gets ruined by the nintendo trailer narrator guy" is smart. it's possible. it's terrifying. oh my god i hate hearing this guy's voice so much.
why does the ps4 port of zone of the enders 2 imply that dualshock 4 controllers have pressure sensitive buttons when they do not
the pc port does this too which is even funnier since that version is hard coded to use xbox button prompts so no possible DS3 support was put into consideration
also why is classic non-pressure sensitive and pro is pressure-sensitive
nights into dreams requires the 3d control pad
is the regular rom patched to not have it?
is with short for without and the second rom has it patched out?
why is vimm like this
i think it's kinda fucked up that modern game engines have pisspoor level editing tools and you're just expected to know how to 3d model the entire level in blender
how is a quake map editor easier to use and more robust than a modern game engine's map editor
why is it faster to use a quake map importer for godot than to use built in editing