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@carlosefr@mastodon.social

Post #618886

2026-03-08 12:15 UTC

In "Qix" (1981) the goal is to claim most of the play area by cutting new sections at right angles, either quickly (blue) or slowly (red, more points). You move along the innermost edges and only exit to cut. If you're hit by the randomly moving lines while cutting, you die. If you stay on the edges for too long, the sparks catch you and you die. You have to keep moving and cutting. It's hard but fun. I like the abstract visuals and the very electronic sound effects. 💯 #retrogaming #arcade

Replies (2)

  • @carlosefr@mastodon.social 2026-03-08 13:08

    "Qix" (1981) had a few sequels, but "Volfied" (1989) is the sequel worth playing. The graphics are richer and the gameplay is more complex, with additional enemies moving around and some power-ups. One nice change is that a hit while cutting now gives you a short time to run back to the edge and avoid death. The only game of this type that I remember seeing was "Gals Panic II" (1993). Of course, racy versions were inevitable. And it was in a café (times were different). 🙄 #retrogaming #arcade

    Open ##3178778

  • @avmakt@snabelen.no 2026-03-08 14:40

    @carlosefr@mastodon.social Never had the arcade version of Qix where I grew up, but I did spend an exorbitant number of hours trying to out-strategize those stressfully unpredictable lines on a less vibrant but fun #C64 clone named Stix. Good times!

    Open ##3178783