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Post #4248841

2026-07-30 17:45 UTC

@nolan@gts.thewordnerd.info @zersiax@cupoftea.social @menelion@dragonscave.space @matt@toot.cafe I feel this too. The big hurtle in Date Everything was getting autowalk to work, which involved computing a map from the offline geometry and a thing to move the camera to point the right way. That's a bunch of math, vertices, working out how to drive the camera vectres, reading those locations for objects, and on and on and on. Beyond the complexity of all that work, none of that knowledge actually interests me, it's just something I need to get the thing working. Hooking the screenerader is way more interesting and reusable for what I'm doing.

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  • @nolan@gts.thewordnerd.info 2026-07-30 18:06

    @prism@infosec.exchange @zersiax@cupoftea.social @menelion@dragonscave.space @matt@toot.cafe Another really good use case. Yes hooking that screen reader may be interesting to you, but even if you were like "Hey, I'm going to learn this so I can write the code good myself," you've what? Learned to disassemble and reverse-engineer code in one language, you've figured out one studio's or one engine's conventions for a single game, much of which likely isn't applicable in the sequel even if it does share an engine? Congratulations, you've learned the nichest thing ever that will benefit you in exactly one situation, the one you learned it for. If you had those skillsets as part of your background for other reasons then it's another story, but you need this specific skillset for exactly one task, then you're done. Glad to see more of these sorts of conversations. There's a lot I don't like about LLMs and the AI bubble in its current form, but I hope that when the dust settles, we've got enough left to get some decent accessibility mileage out of.

    Open ##4248840