Post #4248840
2026-07-30 18:06 UTC
@prism@infosec.exchange @zersiax@cupoftea.social @menelion@dragonscave.space @matt@toot.cafe Another really good use case. Yes hooking that screen reader may be interesting to you, but even if you were like "Hey, I'm going to learn this so I can write the code good myself," you've what? Learned to disassemble and reverse-engineer code in one language, you've figured out one studio's or one engine's conventions for a single game, much of which likely isn't applicable in the sequel even if it does share an engine? Congratulations, you've learned the nichest thing ever that will benefit you in exactly one situation, the one you learned it for. If you had those skillsets as part of your background for other reasons then it's another story, but you need this specific skillset for exactly one task, then you're done.
Glad to see more of these sorts of conversations. There's a lot I don't like about LLMs and the AI bubble in its current form, but I hope that when the dust settles, we've got enough left to get some decent accessibility mileage out of.
Replies (1)
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@prism@infosec.exchange 2026-07-30 18:20
@nolan@gts.thewordnerd.info @zersiax@cupoftea.social @menelion@dragonscave.space @matt@toot.cafe Yes exactly, even with the Unity games, they are all on different engine builds with different middleware and yada yada. I would spend years learning how to do something that's either unmarketable or uninteresting. This is taking months to learn something that is interesting and marketable. I unfortunately have to optimize how I spend my time doing what I enjoy so that it earns its keep, as do we all. We have just been made to accept a lower standard of tool for getting that done than our sighted peers.