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@SnoopJ@hachyderm.io

Post #3926615

2026-07-18 17:52 UTC

I think what I would need to do in order to advance this idea is to write some words about the death sequence For an interactive medium, I think the idea is that the systems would erode gradually with a bit of a ramp-up at the very end. A thing you were previously able to do is no longer available (some ship's subsystem falling out of the entity's control, say) But the common thread between those and the dramatic flourish of the true death itself is the dread of losing one's faculties

Replies (1)

  • @SnoopJ@hachyderm.io 2026-07-18 17:55

    I think that playing Citizen Sleeper helped me sharpen my intent a little, too. There's a machine intelligence in it that is not nascent but *is* definitely losing its mind in this kind of sad-and-horrifying degradation sort of way (as opposed to the "ethical subsystem disabled, killbot mode is go" way of SHODAN et al. which is a little too much fun)

    Open ##3926614