@krzyzanowskim@mastodon.social
Post #3780396
2026-07-05 16:36 UTC
Devlog: Update on the text editing journey on Android, iOS, macOS, Safari, and Chrome. it works! Still not finished, but progress is promising. All platforms have pixel-perfect, 1:1 text layout and rendering with first-class native rich text editing.
Portable text layout and editing are not solved problems. Many factors play a role, resulting in the same text rendering differently on every platform. Even worse, it renders differently between web browsers (Firefox, Safari, and Chrome).
Replies (4)
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@siuying@mastodon.hk 2026-07-05 19:48
@krzyzanowskim@mastodon.social I've been working on text editor too! https://mastodon.hk/@siuying/116869086713212891 For 1:1 text layout ... did you rebuild everything from low level? how about Input Method, Accessibility, or native menu?
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@qnoid@mastodon.social 2026-07-06 07:20
@krzyzanowskim@mastodon.social 🙇🏽♂️
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@hannesoid@mastodon.social 2026-07-06 08:31
@krzyzanowskim@mastodon.social that‘s awesome - is the text size measuring perhaps even the same as with TextKit?
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@eschaton@mastodon.social 2026-07-07 07:52
@krzyzanowskim@mastodon.social Almost like different platforms are different and pursuing one interface that’s pixel-identical on all platforms isn’t actually a worthwhile goal for anything but a game.