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@krzyzanowskim@mastodon.social

Post #3780396

2026-07-05 16:36 UTC

Devlog: Update on the text editing journey on Android, iOS, macOS, Safari, and Chrome. it works! Still not finished, but progress is promising. All platforms have pixel-perfect, 1:1 text layout and rendering with first-class native rich text editing. Portable text layout and editing are not solved problems. Many factors play a role, resulting in the same text rendering differently on every platform. Even worse, it renders differently between web browsers (Firefox, Safari, and Chrome).

Replies (4)

  • @siuying@mastodon.hk 2026-07-05 19:48

    @krzyzanowskim@mastodon.social I've been working on text editor too! https://mastodon.hk/@siuying/116869086713212891 For 1:1 text layout ... did you rebuild everything from low level? how about Input Method, Accessibility, or native menu?

    Open ##4281439

  • @qnoid@mastodon.social 2026-07-06 07:20

    @krzyzanowskim@mastodon.social 🙇🏽‍♂️

    Open ##4281440

  • @hannesoid@mastodon.social 2026-07-06 08:31

    @krzyzanowskim@mastodon.social that‘s awesome - is the text size measuring perhaps even the same as with TextKit?

    Open ##4281442

  • @eschaton@mastodon.social 2026-07-07 07:52

    @krzyzanowskim@mastodon.social Almost like different platforms are different and pursuing one interface that’s pixel-identical on all platforms isn’t actually a worthwhile goal for anything but a game.

    Open ##4281444