Post #3709878
2026-07-10 05:44 UTC
@RogerBW@discordian.social @alicemcalicepants@ohai.social @stephaniewalter@front-end.social Nothing beats actual colourblind testing (folks can get me onboard as a consultant as I’ve assisted other designers)
On the subject of Sea Salt and Paper. Those little symbols are too small and add quite the layer of cognitive load for me to process so honestly the mermaid scoring at the end tends to be just luck.
Replies (1)
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@Simpike@mastodon.social 2026-07-10 07:16
@lordsplodge@brettspiel.space @RogerBW@discordian.social @alicemcalicepants@ohai.social @stephaniewalter@front-end.social I'm curious - which games with colour coding does this well?