@stephaniewalter@front-end.social
Post #3690109
2026-07-09 08:00 UTC
Replies (6)
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@alice@mk.nyaa.place 2026-07-09 17:02
@stephaniewalter@front-end.social https://github.com/luisfrancisco/colorsym/issues/2 ugh, like it's plagiarized even outside of LLM use we can't have nice things anymore
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@RogerBW@discordian.social 2026-07-09 13:20
@stephaniewalter@front-end.social Very glad to see this. ColorAdd (as used e.g. in _Sea Salt & Paper)_ is fine as far as it goes, but very basic, and has secret licencing terms. But alas they've used Claude Code, and Cursor too, so I can't touch it.
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@stephaniewalter@front-end.social 2026-07-09 08:00
You can also read the full explanation of the design decisions behind it: https://boardgamewire.com/index.php/2026/07/06/designer-pair-launch-colorsym-giving-publishers-a-free-tool-for-colourblind-friendly-board-game-creation/ And if you are curious, another system exists as well: ColorADD: https://www.coloradd.net/en/
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@nclm@mastodon.social 2026-07-09 08:40
@stephaniewalter@front-end.social Interesting work, it seems great for games and usages where the combinations/mixing is important. For cases where colours are category differentiators and it doesn’t matter that green=yellow+blue, I’d feel that the symbols end up looking very similar and easy to mix up, while entirely different symbols (star, square, cross, etc) would make the categories much more distinctive? Edit: I can see how it also works well as a mnemonic in cases you’d call the categories “green”, etc.
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@sgtpepere@ludosphere.fr 2026-07-09 09:30
@stephaniewalter@front-end.social Way better than the color system Bombyx put up in their games. Even if @nclm@mastodon.social has also a very good point concerning the look alike symbols.
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@agowa338@chaos.social 2026-07-09 11:25
@stephaniewalter@front-end.social Why is brown yellow + purple?