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@anarchaeopteryx@gamepad.club

Post #3463456

2026-06-29 01:10 UTC

I have updated the 'FFXIV + Reshade on Linux' blog post again with more information from another reader who graciously emailed me their solution to the missing d3dcompile_47.dll file. Ironically I haven't logged in since February and cancelled my sub, but the post is still getting very steady traffic from search engines so I feel obliged to keep it at least mostly up to date. Feel free to share it with anybody who would be interested. https://anarchaeopteryx.bearblog.dev/2026-02-08-ffxiv-reshade-on-linux/ #FFXIV

Replies (1)

  • @anarchaeopteryx@gamepad.club One thing one can do instead of "installing" ReShade in everything is just save the files themselves and simply manually drop those into game folders. All you need is to install it once in something (anything) then copy the shader and texture files out of it. The dll file you can extract from the installer as an archive (reshade32.dll or reshade64.dll should simply be renamed to opengl32.dll, d3d9.dll, or dxgi.dll depending on the game.) And, of course the .ini configuration files. Although if you install all the shaders a few do cause a crash when it initially compiles them and must be removed. I forget which though. I just keep a copy in a folder and then simply drag over into games' binary folders. That way I don't have to fight with all this stuff every time.

    Open ##3588884