What is a game that you know is bad but really enjoy(ed)?
2026-06-18 21:12 UTC
Replies (25)
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@ScriptSage@lemmy.zip 2026-06-19 03:06
I loved Black Survival back in the day. It was early in the Battle Royal wave and it somehow made a visual novel style multiplayer BR fun for me, but any of my friends I convinced to try it absolutely despised it
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@unitedwithme@lemmy.today 2026-06-18 23:40
I don’t know that anyone will understand, but, Rogue Warrior on the Xbox 360. A game about Dick Marcinko and is voiced by Mickey Rourke. Its gameplay and movement dynamics were trash, but the storyline, vulgar language, and achievements were fun to work on. Because it was so poorly received, hardly anyone played online, so I’m still missing 1 achievement 😓. But I made some good friends on Xbox live during this days. Plus, I got to learn about SEAL Team 6 and its history. I’ve also meet Adm William McRaven who’s spoken well of him and his accomplishments.
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@Ephera@lemmy.ml 2026-06-19 03:50
Oh man, mine is proper raw. The whole gameplay takes place on this map and like, two other locations: The gameplay is basically just: resources appear over time in chests (near the quarry and such) pick up those resources and walk to a building nearby click “upgrade” on that building Sometimes you also have to click in that second building a few times to craft something, then walk to a third building and click “upgrade” there. This is a quote from the solo dev: the game currently has only about 50% of the content I had planned […] I’m still quite dissatisfied with many things. As feedback, I’ve often heard that the combat system isn’t intuitive and is rather boring, which I can completely understand. Resource gathering is also still quite dull. As long as I don’t have really good ideas for both, I don’t think it makes sense to expand the game with new content. So, it’s unfinished. The dev themselves says that it’s kind of terrible. And it’s an idle game, which many folks would hardly consider a game to begin with. But yeah, I had fun. Every time you upgrade a building, it looks different afterwards. And so, just seeing how the map develops over time and what new things would get unlocked by each upgrade, was cool. I think, in particular that it’s such a niche game, where you really don’t know what to expect, that kind of made it for me. It doesn’t follow “good” game design rules, which make other games all feel quite samey. The rawness was kind of the appeal. I guess, now I need to link to the game. But yeah, don’t complain to me, if it is terrible. You have been warned: content.luanti.org/packages/1248/castrum/
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@SnotFlickerman@lemmy.blahaj.zone 2026-06-18 23:16
I will likely be crucified for this, but it’s true… Bubsy in Claws Encounters of the Furred Kind. (SNES version) This game was hard as fuck and super satisfying to beat.
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@tal@lemmy.today 2026-06-19 02:52
The Close Combat series up through maybe Close Combat III really wasn’t incredibly-well balanced. Like, if you’re playing on defense, a lot of the game basically consists of having a badly-outnumbered force, setting up an ambush with as much of your force as possible, opening up all at once when the other side is badly exposed and doing as much damage as possible. Then watch the game, and maybe once things have mostly died down, one moves a few units to reinforce. In III, retreating as far as possible without losing an operation to get a ton of reinforcements, then pushing back through, is advantageous. A lot of the game is about sticking heavy tanks on hills with good lines of sight. I mean, there are just ways to play the game that the AI does not deal with well. But I still had an absolute blast playing it. The AI for Wargame: Red Dragon is pretty disappointing, and I generally don’t like playing games multiplayer, but I like the game enough that I was willing to just play against the AI. There were major improvements by Eugen in Steel Division 2 — it’s a far better game to play single-player. So…as a single-player game, I’d say that W:RD is a pretty bad game, but…I still really enjoyed playing it single-player.
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@Essence_of_Meh@lemmy.world 2026-06-18 22:34
These might be closer to mediocre than BAD bad but I don’t expect too many people to mention them so why not. Drakengard 3 - action adventure game with dated graphics (even at the time of release), terrible performance on the original hardware, huge amount of asset reuse (including whole levels) and writing that can range from childish, crass and annoying to extremely emotional. It’s rough but it’s also my favourite Yoko Taro game. Ghost in the Shell: Stand Alone Complex (2004, PS2) - alright gameplay, decent voice acting, meh story and levels. It’s not terrible but based on the opinions I’ve seen it seems like I enjoyed it a bit more than most. Pretty cool drum & bass soundtrack. Kane & Lynch (both games) - most people didn’t like these games due to rough feeling gameplay and presentation (especially in the first game), I can’t help but love it. I feel like all of the elements combine in a coherent and extremely raw experience which might not be “fun” or “polished” but for me it just works. Kao the Kangaroo (2000) - extremely basic mascot platformer with (mostly) dated visuals, linear levels and some annoying enemies. Sequel might be an improvement but I still prefer this ugly duckling over anything that came after. Oni (Bungie’s action game from 2001) - it has huge empty levels, basic presentation, pretty mediocre story and uneven difficulty curve. It also has a great hand-to-hand combat system which makes those issues easier to swallow. Pretty good Ghost in the Shell game. Scarface: The World is Yours - GTA clone set after an alternative ending to the 1983 movie with Al Pacino. Pretty ugly and rough around the edges but it also has some fun mechanics (empire building, customisable mansion, money laundering, ability to bribe cops and more). A competent experience, even if it didn’t reach the heights of GTA or Saints Row titles. Edit: I remembered another one! Trespasser - physics based action-adventure game from 1998, intended as a sequel to The Lost World: Jurassic Park movie. It has extremely weird and wonky control scheme where you interact with the world by moving your hand - as in, you physically move it with your mouse, no simple “press button to do things”. You want to open the door? Cool, use your hand. You want to make yourself a ramp using a plank? You know how physics work so go ahead. Interacting with keypads? Just push the buttons. Want to attack something with melee? Pick up an object and swing manually. You want to aim your gun? No crosshair, move the barrel in the general direction of your target and pray it’ll work. It’s not super intuitive but it does work pretty well once you get the hang of it. Heck, I even managed to throw a 3-pointer at the court in the residential zone! Man, I wish I still had my Twitch account… The game also went with a “no hud” approach so no ammo count (only vague call-outs by the character like “about 5 shots”) and to check your health you had to look at the tattoo on your chest (it changed depending on your HP). Also no gun reloading cause your other arm is broken and your character can’t do it one handed, I guess. It was unfinished, extremely ambitious (both in terms of planned features and implemented technology) and has a bunch of problems. It’s an interesting and very unique experience, worth a try even today in my opinion. It’s also the only piece of Jurassic Park media I actually care about and I wish it was easily obtainable in official distribution again - come on GOG, you can do it!
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@SharkWeek@lemmy.blahaj.zone 2026-06-19 04:22
I played the hell out of Screamer 4x4 It had nothing to do with the Screamer racing games (which were early 3D PC games), it was actually an off road 4x4 trials game. Not very good in terms of game mechanics or graphics, but the physics were satisfying.
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@Apeman42@lemmy.world 2026-06-19 00:09
By all accounts, Quest 64 ranked somewhere between runny dog shit and aggressive bone cancer, but I was just enthralled with it as a kid. Actually kind of bummed when I got a Switch and it wasn’t on the retro games subscription thing.
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@Danitos@reddthat.com 2026-06-19 04:46
Hatred. I know it’s edgy for the sake of being edgy, and is not top gameplay, but I enjoy it as a fun passtime from time to time.
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@popcar2@piefed.ca 2026-06-19 00:45
Not sure if this counts because it’s not that bad, but Final Fantasy 15. I can’t even begin to explain how much of a complete mess this game is. The combat consists of mashing buttons and teleporting away when you’re low HP, the open world is very big and isn’t that interesting, it’s a mess of systems that don’t work together because this game had a very troubled development, and the story is borderline incomprehensible - the last third of the game felt like I was skipping cutscenes. The few dungeons included were also terrible. Oh and there are parts in the game where you literally have to wait entire minutes in a car waiting to go from point A to B. And yet, I played through the whole thing, it was weirdly relaxing. Whenever it wasn’t trying to be a final fantasy game, it was actually pretty fun. Fishing, doing menial tasks, chocobo racing (and riding chocobos in general) were great. The game also has some of the most beautiful towns I’ve seen in gaming, and boy is that soundtrack perfect. I enjoyed it a lot, but by all accounts I’d still call it a bad game.
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@Nomad@infosec.pub 2026-06-19 04:52
Uplink
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@Delphia@lemmy.world 2026-06-19 05:14
Theres a fun top down Ice Hockey game called “Tape to Tape” Its not a GREAT game, its a bit shallow but it is very fun.
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@davidgro@lemmy.world 2026-06-19 05:42
“Bad” is of course subjective, but the games I play most are gacha games. Amazing graphics and music, etc. in a free to play* game. *Of course they are designed to inspire spending money, and I do somewhat: The fixed monthly IAPs only, if I would need to spend extra to get a specific character or weapon I wait for a rerun. But I like anime girls, and these games are full of them.
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@edgemaster72@lemmy.world 2026-06-19 05:51
For me it would be Dungeon Siege III, specifically in co-op. From what I understand people dislike it for its differences from the previous games in the franchise, and even that aside it is fairly janky and unintuitive. But if you can laugh at the unintuitive jank then there’s plenty worse games out there.
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@TheGoldenGod@lemmy.world 2026-06-19 06:02
Ultima 3 Exodus for the NES. Few games incentivize you to wait to level up as much as this one does, not to mention the drudgery.
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@brsrklf@jlai.lu 2026-06-19 06:16
Some of them born from my period of discovering Castlevania and having to play all of them. First, the N64 Castlevanias. Ugly, terrible platforming, bad camera, but occasionally trying cool stuff. Oh, of course, bonus point for the second one being technically a sequel with new characters and a continuation of the story and basically the same game with a lot of reused and slightly tweaked levels. And now for the worst one…Castlevania Judgment (Wii). A fighting game featuring several characters from the Castlevania series fighting in gimmicky arenas with a generic “I gathered you all from all over the timeline to fight the ultimate big bad”. I loved to hate that game. Most characters are unrecognizable. They got Obata of Death Note fame to redesign everyone, and it shows. Simon Belmont has the usual beefy barbarian body with Light Yagami’s head grafted on it. Death is basically Ryuk. Maria has a distinctly Misa Amane gothic lolita style that has nothing to do with any of her apparitions. Grant Danasti is… well it’s not as much as he’s a Death Note character, he just basically became Voldo from SoulCalibur for some reason. Eric Lecarde was brought into the game as a young boy and doesn’t look anything like his two apparitions in the series, he’s the token shouta brat in this. Funnily enough, the game has Cornell, the werewolf from the aforementioned second Castlevania 64, despite those games being basically purged from the Castlevania canon in everything else. Likewise the boss is a very random reference to the Kid Dracula NES game, basically a Castlavania parody game featuring… a young Alucard? maybe? He technically already had a reference in Symphony of the Night already, but in this game he’s specifically referencing “lore” from the parody game. Even the characterization is unsufferable. Maria is a teen from somewhere between Rondo of Blood and Symphony of the Night, and she spends the whole game envying other female characters who have bigger breasts. In fact almost everyone is obsessed with something they have to bring up in almost every line, and it’s either a very basic background tidbit or completely out of place. All in all it’s very much bad SoulCalibur. I spent way too much time on that shit.
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@Console_Modder@sh.itjust.works 2026-06-18 21:29
Back 4 Blood. It was a zombie game marketed as “made by the same people who made Left 4 Dead” but they really didn’t have any of that talent left after 15ish years and just seemed to be pretty unpolished all around. However, they had a card system where you make a deck of bonuses you want and after each mission you get one that you keep until the end of the campaign. But the devs, Turtle Rock, had a habit of nerfing any cards that were strong or fun into the ground even though the game was mostly PvE. Also they made a change halfway through the game’s lifespan so that you get the entire deck at the start of the first level instead of building up to it. I still don’t know if that was a good change or not, but they never rebalanced the game so the first couple levels of every campaign were just ridiculously easy. Unpolished game, horrible devs, but I had fun while it lasted
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@Phunter@lemmy.zip 2026-06-19 07:05
Escape From Tarkov is so fun. It’s such a shame that the game is a flaming pile of hot garbage. Runs like absolute ass. You can lose tons of progress from the game bugging out. The game is a huge grindfest. It’s stupid expensive with predatory tiered pricing and addons. And the devs lie through their teeth about shit constantly. No game has come close to matching its feel though.
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@Ontimp@feddit.org 2026-06-19 23:38
Populous: The Beginning (1998). I don’t think it was actually bad, it’s just been forever. But man did we have fun with that.
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@bonegakrejg@lemmy.ml 2026-06-21 04:40
Castlevania 64. Not even Legacy of Darkness, the original one. It gets a lot of hate I think just because the rest of the series has such awesome games and it gets held to a high standard but just as a N64 game I loved it.
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@Kolanaki@pawb.social 2026-06-21 04:43
Starfield is great if instead of wanting to play a good RPG with a great story, you wanna just play 1st person Diablo with guns in space.
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@muusemuuse@sh.itjust.works 2026-06-21 06:24
Bear with me… Megaman legends 2 Silly kids game, lots of fun, early dungeon crawling, but they snuck in heavy philosophy. There is a scene where the protagonist is recalling long forgotten memories. The last living human, in luxury, in extravagance, in exactly what techbros want today but actually achieved here, has a perfect system, a perfect world, serving his every whim. A world without poverty, disease, suffering. And he is lonely. He befriends a bit in this system charged with keeping order. Basically a cop in this world. But he gives him special privileges to be able to “think” in ways the others are restricted from. This one is special. He literally creates a friend. Then he uses the incredible technological prowess to recreate suffering. He creates a synthetic recreation of humans, designed to be vulnerable to disease, to hunger, to suffering. They are subject to pressures that simply delay their deaths. And through doing so they achieve meaning and happiness. They exist. The master watches them, like fish in an aquarium, for generations. Eventually, he goes down to earth to fully experience them. Thousands of years of disease free living have basically robbed this last human of an immune system. He is vulnerable there. No force in the universe can take him out. Man has become god. And yet, he goes down there anyway. To experience the smell of a dinner bearing prepared. He dies. Before he does, he released the bot that brought him down to earth from the rules of the system that governed him and told him to burn it all down. Perfection was not a remedy, it was a curse. And then he dies as the bot holds him in his hands, watching him fade away. This was a game for children. And I understood way too much of it.
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@dosse91@lemmy.trippy.pizza 2026-06-20 10:24
Clive Barker’s Jericho It’s janky af but it has great atmosphere.
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@afaix@lemmy.world 2026-06-23 03:39
Kane and Lynch! I liked it way more than Gears of War, which was also a 2 player coop cover shooter released around the same time. I just really liked the banter, the characters, the setting, the way that you could see how one of the characters was crazy because when you play coop as him he sees different things. Loved every second of it when I played it, even in single player.
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@afaix@lemmy.world 2026-06-23 03:48
Enter the matrix was fun as hell, at least the first mission with all the bullet time, kung-fu and acrobatics. It wasn’t a good game, but it was everything I needed from a Matrix spinoff