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@thomastc@mastodon.gamedev.place

Post #311258

2026-02-16 16:25 UTC

It's a good sign that I'm enjoying sightseeing in my own game. Those are some impressive cliffs you got there. #GameDev #IndieDev #IndieGame #GodotEngine #Godot #ProceduralGeneration #ProcGen

Replies (4)

  • @jef@mastodon.social 2026-02-16 16:46

    @thomastc Is that island an amped-up reference to Böcklin's "Isle of the Dead"?

    Open ##1862340

  • @tartley@fosstodon.org 2026-02-16 17:01

    @thomastc I haven't been keeping track of your development, but FWIW I think you should know that I think those little white highlights on the waves look fantastic too :-)

    Open ##1862342

  • @bibbs@vocalounge.cafe 2026-02-16 17:07

    @thomastc damn straight, who said you need to go outside

    Open ##1862344

  • @su_liam@mas.to 2026-02-16 19:22

    @thomastc That looks like a very hard coast to get up on. I’m not a fan of too many sharp, pointy bits like that(my personal taste goes in more for a science fictional ‘realism’), but the soft wavy hills cut off at the coast are appealing. Is this pure procedurals, or is it manually-designed on some levels.

    Open ##1862345