Post #2910834
2026-04-22 05:45 UTC
@aras@mastodon.gamedev.place @pervognsen@mastodon.social Neat, TIL!
Looking at Blender code, there's a couple similarities as one would expect, but my version is a complete rewrite that does not reference or follow the original source code (except for one aspect that is completely left out of the paper for whatever reason). It's single threaded & deterministic, vs Blender which is parallel and looks non-deterministic (presumably fine there).
Blender does fix at least one impl flaw wrt behavior that's just a mistake in the original.
Replies (1)
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@aras@mastodon.gamedev.place 2026-04-22 05:54
@zeux@mastodon.gamedev.place btw Blender is looking at adding meshoptimizer as a dependency (primarily for glTF compression reasons), I’m looking forward to integrating your tangent space once it is there. How much faster is it compared to mikkt?