Post #2910833
2026-04-22 03:21 UTC
@zeux@mastodon.gamedev.place @pervognsen@mastodon.social FWIW, blender has rewritten mikktspace impl since original was kinda slow. From what I recall, Unity did the same for the same reason. Looking forward to your take!
Replies (1)
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@zeux@mastodon.gamedev.place 2026-04-22 05:45
@aras@mastodon.gamedev.place @pervognsen@mastodon.social Neat, TIL! Looking at Blender code, there's a couple similarities as one would expect, but my version is a complete rewrite that does not reference or follow the original source code (except for one aspect that is completely left out of the paper for whatever reason). It's single threaded & deterministic, vs Blender which is parallel and looks non-deterministic (presumably fine there). Blender does fix at least one impl flaw wrt behavior that's just a mistake in the original.